| Notes: | [1] Game concept & design by Robert Norberg and Fredrik Sandström. Coding by Robert Norberg; additional coding by Mattias Sandgren. Graphics by Petri Heikkinen; additional gfx by Robert Norberg; level design by Robert Norberg, Fredrik Sandström and Arto & Petri Heikkinen. Music by Magnus Andersson.
[2] Min. Requirements: KS1.3, 1Mb ram (including at least 0.5Mb chipram), PAL screenmode, CDROM drive. Utilises (if available): 68020 CPU or higher (for enhanced graphical effects and other improvements), extra memory, HD.
[3] PHOENIX FIGHTERS was released on CD only, despite references to a disk version in the game manual and HD installer script.
[4] Game may be played directly from CD or, alternatively, can be HD installed.
[5] Game supports standard or 2-button joysticks, joypads and keyboard control for gameplay.
[6] Game includes a level editor that enables players to modify existing levels/missions or design their own 1- and 2-player missions (see level editor manual for more details). Min. Requirements (level editor): KS1.x, 1.5Mb ram (including at least 0.75Mb chipram), PAL screenmode, CDROM drive.
[7] PHOENIX FIGHTERS V1.1 (playable demo) is available for download from these sources:
- Aminet [disk/HD version] (dir: game/demo/pf_demo.lha) - Amiga Format 125 (AFCD41 / coverdisk 125b) [ADZ version] [Source: Amiga Magazine Rack (AMR)] |
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