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Pinkie
ECS/OCS  CD32
Pinkie - Double Barrel Screenshot
Information 14 reviews 1 manual Cheatcode 4 weblinks
52 screenshots 4 boxscans 2 diskscans 4 miscshots Conversion 56 gamemaps
Information
Year of the first release1994LicenseCommercial
Number of disks (or CD)3PublisherMillennium - Rest of the World
Mirage - Poland
Number max of players1Budget publisher
Simultaneous max players1DeveloperData Designs
LanguageEnglish
ArtistsCoder : Antonio Argentieri
Coder : Scott Williams
Coder : Simon Prytherch
Graphician : Chris Oxenbury
Graphician : Christopher Guest
Graphician : Clive Townsend
Graphician : Dale Johnstone
Graphician : Data Design
Graphician : Domestic Funk Products
Graphician : Fat City
Graphician : John Court
Graphician : John Dunn
Graphician : Jon Baker
Graphician : Marcus Stringer
Graphician : Scott Williams
Graphician : Steve Williams
Graphician : Tony Hackett
Musician : Darren Wood
Musician : Dave Pemberton
Musician : Robert Mann
Musician : Station 2 Station
Misc : Mark Rafter
Misc : Scott Williams
Misc : Stewart Green
Language in manualEnglish
French
German
Italian
Polish
HardwareECS
OCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorStingRay
Updated  2015-07-15 22:58:42
HD installnoHD notes
Genre
CategoryPlatform
SubcategoryPlatform - Puzzler
Dimension2D
ScrolltypeScrolling - Multi Directional
ThemeFuturistic
ThemeScience Fiction - Aliens
ViewpointSideways
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 3168 - Last update: 5th October 2017
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Original concept by Scott Williams; game design, scenario & characters by Scott Williams and Stewart Green; storyboard by Mark Rafter.
Joint development by Data Design Systems and Scott Williams Games (SWG). Coding by Scott Williams; additional routines by Simon Prytherch and Antonio Argentieri.
Graphics & art design by John Court; additional gfx by Marcus Stringer, Jon Baker and John Dunn; animation by Fat City and Data Design; post-production by Domestic Funk Products; map design & testing by Steve Williams, Scott Williams, John Dunn, Dale Johnstone, Tony Hackett, Christopher Guest, Jason Dudgeon, Clive Townsend and Chris Oxenbury.
Music by Station 2 Station and Darren Wood; sound FX & audio conversion by Darren Wood; audio coding by Rob Mann and Dave Pemberton.

[2] The original release of PINKIE contains a single incorrectly named file ("Endblock") on disks 2 and 3, which results in the endgame screen displaying corrupted graphics (see HERE). Fortunately, this is easily fixed by simply renaming the offending file [i.e. rename "Endblock" to "Endblocks" (plural)] on both disks [Source: mai, via message posted on EAB].


TRIVIA: Publisher Millennium had high hopes for PINKIE at the time of its release in 1994. They had envisioned that the cutesy PINKIE game character would be a marketing tour de force, the likes of which had never been seen before by the gaming and general public. Before the game had even seen significant development, Millennium had agreed to plans for a sequel proposed by developer Data Designs. Additionally, Millennium approached Station 2 Station, a music marketing company responsible for getting novelty single Mr Blobby to the Christmas number 1 spot in the UK charts in 1993, to not only produce the PINKIE music but also prepare an original interpretation of the game music for release as a music single.




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