OCS no. 1
OCS no. 2

Platoon

General info

Not Amiga Original

Relationships

WHDLoad

2003-09-17

Stats

5,502

Genre

Conversions

Amstrad/Schneider CPC464/664/6128
Apple II/IIGS
Arcade
Atari ST/E
Commodore C64/128
Nintendo NES (Famicom)/Sharp Twin Famicom
PC (DOS)
Sinclair ZX Spectrum 128/+2/+3
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Tandy PC/IBM PCjr

OCS

Version info

No
Max 1, Sim 1

Features

Credits

Additional graphics
Title picture
Lead graphics
Music & SFX

Hard Disk Installer

No

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1988
Platoon
Commercial
Full Price
Rest of the World
English
English, French, German
1
One version is common, at least one other version is rare
1988
Platoon
Commercial
Full Price
USA
English
English, French, German
1
One version is common, at least one other version is rare
1991
Platoon
Commercial
Budget
Worldwide
English
English, French, German
1
One version is common, at least one other version is rare

Notes

[1] Licensed game based on Oliver Stone's 1986 Oscar-winning war movie Platoon.

[2] A special UK release of PLATOON by Ocean included a giant game poster, photo postcard of the movie cast, and a movie soundtrack audiotape of "Tracks Of My Tears" by Smokey Robinson © 1969 Motown Record Corporation/BMG Records (UK) Limited [see Scans].


TRIVIA: The game was indexed in Germany in 1988 because its content was considered harmful to children and adolescents.

Conversion Notes

Based on 1987 Choice/Ocean C64/128 release.
PC versions: Hercules, CGA, EGA, Tandy

N.B. [1] Coin-op conversion was released by Nintendo in 1988.
[2] Not related to the MSX game of the same name.

Screen info

OCS
Screenshot OCS no. 3

Screenshot OCS no. 4

Screenshot OCS no. 5

Screenshot OCS no. 6

Screenshot OCS no. 7

Screenshot OCS no. 8

Screenshot OCS no. 9

Screenshot OCS no. 10

Scan info

Box: OCS
Box scan OCS no. 1

U.S. Release (front)

Box scan OCS no. 2

U.S. Release (back)

Box scan OCS no. 3

UK Release (front)

Box scan OCS no. 4

UK Release (back)

Box scan OCS no. 5

Budget Release (front)

Box scan OCS no. 6

Budget Release (back)

Disk: OCS
Disk scan OCS no. 1

U.S. Release

Disk scan OCS no. 2

UK Release

Disk scan OCS no. 3

Budget Release

Misc: OCS
OCS no. 1

Audiotape - Movie Soundtrack (Ocean) [UK Release]

OCS no. 2

Movie Photo Postcard (Ocean) [UK Release]

OCS no. 3

Giant A2 Game Poster (Ocean) [UK Release]

OCS no. 4

UK Advert (Commodore User 4/1988, Page 61)

OCS no. 5

UK Advert [2] [Source: Atari Mania]

OCS no. 6

Catalogue Entry [Source: Atari Mania]

Manual info

OCS
OCS no. 1

Multilanguage Manual (English/French/German) [UK Release]

OCS no. 2

Manual (English) [US Release]

OCS no. 3

Instructions (English)

OCS no. 4

Instructions (English) [Budget, Hit Squad]

OCS

On the title screen, type "HAMBURGER". Each time you type one of the letters correctly you will hear a gun sound effect and once the entire word is typed in you will see "CHEAT!!!" appear below the scrolling credits. Press your joystick button to start and then during play you can press any of the following keys:

 'F1'__________Moves you to the level 1 starting point 'F2'__________Moves you to the location of explosives 'F3'______Moves you to the bridge you need to blow up 'F4'_________Moves you to the village (hidden tunnel) 'F5'_______________________________Invulnerability on 'F6'______________________________Invulnerability off

If you also type "-HILL" (where the hyphen is the minus on the numeric keypad) after you have typed "HAMBURGER" it will activate a second cheat. When the credit screen re-appears the words "MEGA CHEAT" will appear at the bottom.

NOTE: Don't use the shield when going through the trapdoor!

JUNGLE


The jungle map is always the same so you can memorize the route.

If you are in the jungle and hear a shot, jump fast. You are being shot at from off screen. You can kill the underground snipers by using grenades, or better yet, just jump over them. Another idea is to shoot three or four shots when changing screens, just in case.

BRIDGE


When you have placed the explosives on the bridge, wait beside the second bridge and shoot any enemy that pops up. A package will be deposited and if you get it, a hit point will be removed from you and your morale will go up.

VILLAGE


Ignore the first three huts. Go into the fourth hut and kill the soldier hiding there. Search to the right side of the sack of rice and you will find a map. Ignore the 5th hut and enter the leftmost hut (the 6th one). You will find a torch in the large bowl. Now go back to the 5th hut and down the tunnel. If you are using the cheat mode you will be asked whether to proceed but this is covered up by the cheat text. Press 'Y' to confirm and you will enter the tunnel.

TUNNEL


Keep an eye on the map and use it! The top left room contains the Captain. As soon as you enter the room, kill him and search the drawers for the flairs. There is a compass near the top in the middle of the map. The second set of flairs is near the bottom of the map in the middle. Exit at the lower right side of the map. Keep shooting but in short bursts. Ammo is very hard to find here. Keep moving!

BUNKER


Throw a flare and start shooting the enemy. Use the flares as much as possible, and watch your bullets very carefully as it is very easy to run out!

JUNGLE 2


Shoot, shoot, shoot. Time is short, the easiest route out is go left and right alternately.

SGT BARNES


The easiest way to kill the seargeant is to stay out to the left or right edge of the screen as he shoots, and then move into the center of the screen and throw a grenade. You do not have unlimited grenades so line him up before you waste a shot! After several hits he will die and you can move to the top of the screen to complete the game.

Amstrad/Schneider CPC464/664/6128
Conversion Amstrad/Schneider CPC464/664/6128

Conversion Amstrad/Schneider CPC464/664/6128

Apple II/IIGS
No conversion screens found.
Arcade
No conversion screens found.
Atari ST/E
Conversion Atari ST/E

Conversion Atari ST/E

Commodore C64/128
Conversion Commodore C64/128

Conversion Commodore C64/128

Nintendo NES (Famicom)/Sharp Twin Famicom
Conversion Nintendo NES (Famicom)/Sharp Twin Famicom

Conversion Nintendo NES (Famicom)/Sharp Twin Famicom

PC (DOS)
Conversion PC (DOS)

CGA

Conversion PC (DOS)

Sinclair ZX Spectrum 128/+2/+3
No conversion screens found.
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
No conversion screens found.
Tandy PC/IBM PCjr
No conversion screens found.

Map info

OCS

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amazing Computing for the Commodore Amiga
Amazing Computing Vol 4 No 7 (Jul 1989)
R Bradley Andrews
1
Amiga Power
2 (Jun 1991)
73%
Stuart Campbell
Re-release
1
CU Amiga
Nov 1988
59%
Mike Pattenden
1
Datormagazin
Vol 1988 No 13 (Oct 1988)
3.5/5
Tomas Hybner
0

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
No magazine previews found

OCS

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