Customer feedback regarding the high difficulty of the game (particularly level 2) resulted in Team 17 addressing this problem by releasing the slightly enhanced PROJECT X (REVISED EDITION) on budget.
PC versions: VGA
[1] Game design by Andreas Tadic (Megaman/Phenomena) and Rico Holmes. Main coding by Andreas Tadic; additional coding by Stefan Boberg. Music/sound FX by Allister Brimble (The Demon); additional music by Bjørn Lynne (Dr. Awesome/Crusaders); and speech samples by Chris Brimble. Disk format/code by Rob Northen.
[2] PROJECT-X (REVISED ED.) is a slightly enhanced version of PROJECT X, and was released by Team 17 at a budget price. Release of this enhanced version was mostly prompted by customer feedback that the difficulty level of the original (particularly level 2) was too high. Enhancements include:
- Inclusion of a rookie mode allowing players making easier to progress to later levels
- Starting the game with a better ship
- Shortened levels
- Removal of some extremely difficult passages of play from game levels
- Reducing the amount of disk swapping by fitting the game on 3 disks instead of the original edition's 4 disks
[3] Game additionally features joystick-keyboard (incl. 2-button joysticks)/joypad-keyboard control and loading/saving of high scores to disk.
No cheats found.
During play hold down the right mouse button, press ‘ESC’, and quickly press ‘RETURN’ to skip levels. Do not let up on the right mouse button until you have pressed both keys.