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Project-X (Revised Edition)
Project-X (Revised Edition) - Double Barrel Screenshot
Information 8 reviews 1 manual Cheatcode 4 weblinks
44 screenshots 2 boxscans 1 diskscan Miscshot Conversion 8 gamemaps
Year of the first release1993LicenseCommercial
Number of disks (or CD)3PublisherTeam 17 - Worldwide
Number max of players2Budget publisher
Simultaneous max players1DeveloperTeam 17
ArtistsCoder : Andreas Tadic (Megaman/Phenomena)
Coder : Stefan Boberg (Antiaction/Defjam)
Graphician : Rico Holmes
Musician : Allister Brimble (The Demon)
Musician : Bjørn Lynne (Bjorn Lynne, Dr. Awesome/Crusaders)
Musician : Christopher Brimble
Misc : Andreas Tadic (Megaman/Phenomena)
Misc : Rico Holmes
Misc : Rob Northen (Northern)
Language in manual
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
Updated  2013-12-19 00:09:04
HD installnoHD notes
SubcategoryShooter - Shoot 'Em Up
ScrolltypeScrolling - Horizontal
Conversion hardware
Conversion notes
Classic compilationProject-X Special Edition & F17 Challenge
Ultimate Body Blows & Project-X Special Edition
Relationshipis an updated version of Project-X
Page views: 5715 - Last update: 1st September 2007
Rarity: Common as mud Common as mud
Notes:   [1] Game design by Andreas Tadic (Megaman/Phenomena) and Rico Holmes. Main coding by Andreas Tadic; additional coding by Stefan Boberg. Music and sound FX by Allister Brimble (The Demon); additional music by Bjørn Lynne (Dr. Awesome/Crusaders); and speech effects by Chris Brimble. Disk format/code by Rob Northen.

[2] This game is a slightly enhanced version of PROJECT X, which Team 17 released at a budget price. Release of this enhanced version was mostly prompted by customer feedback that the difficulty level of the original (particularly level 2) was too high. Enhancements include:

- Inclusion of a rookie mode allowing players making easier to progress to later levels
- Beginning the game with a better ship
- Shortened levels
- Removal of some extremely difficult passages of play from game levels
- Reducing the amount of disk swapping by fitting the game on 3 disks instead of the original's 4 disks

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