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Tanglewood
OCS
Tanglewood - Double Barrel Screenshot
Information 7 reviews 1 manual Cheatcode 3 weblinks
3 screenshots 2 boxscans 2 diskscans Miscshot Conversion Gamemap
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)1PublisherMicrodeal (MichTron) - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperUnknown
LanguageEnglish
French
German
ArtistsCoder : Timothy Purves
Graphician : Pete Lyon
Misc : Ian Murray-Watson
HardwareOCS
Amiga original gameno
Have cheatcodeno
Have SPS releaseyes
WHD installnoWHD information
HD installnoHD notes
Genre
CategoryRPG
SubcategoryRPG - Uncategorised
Conversion hardwareAtari ST/E
Dragon 32/64
Conversion notesBased on 1987 Microdeal Dragon 32 release.
Classic compilationGold Rush Collection
Hit Disks Volume 2
Tri-Star Adventurers
Relationship
Page views: 1600 - Last update: 15th July 2010
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Game design and original code by Ian Murray-Watson.

[2] The game may be freely downloaded HERE [Source: Ami Sector One].


TRIVIA - In an Oct 2000 interview with Bernd Gmeineder, designer and original coder Ian Murray-Watson made these interesting comments about the game:

'I think we were a bit in advance of our time, conceptually, though I still think the Dragon32 original of Tanglewood was more fun. The originals usually are. You may also like to know that we wanted to base Tanglewood on some TV cartoon characters from a series in which the late Kenneth Williams did all the voices. I can't remember the name of the series now, but the characters were Mavis - the Fat Fairy; Evil Edna - the Witch (who looked like a TV set); Arthur the caterpillar; The Moog - a dog; Carwash - a very superior cat. They all lived somewhere called D'Oyly Woods. Unfortunately, the cartoon company wanted a ridiculous fee and percentage, so we changed the plot, the characters, the graphics, and the story, and they got their fat percentage of nothing - so much for greed! But in the process, it also lost a lot of humour, which was sad.' [Source: Ami Sector One].


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