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Tetris (Infogrames)
OCS
alias Tetris (Spectrum HoloByte) alias Tetris: The Soviet Challenge
Tetris (Infogrames) - Double Barrel Screenshot
Information 7 reviews Manual Cheatcode 2 weblinks
2 screenshots 4 boxscans 4 diskscans 6 miscshots 9 conversions Gamemap
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)1PublisherInfogrames - Europe
Spectrum HoloByte [Sphere] - Rest of the World
Number max of players6Budget publisher
Simultaneous max players1DeveloperAbersoft
LanguageEnglish
ArtistsCoder : John Jones-Steele (Abersoft)
Coder : Kevin T. Seghetti
Graphician : Dan Guerra
Graphician : Jody Sather
Musician : Ed Bogas
Musician : Kevin T. Seghetti
Misc : Alexey Pajitnov (Pazhitnov)
Misc : Vadim Gerasimov
Language in manual
HardwareOCS
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installyesWHD information
AuthorPsygore
Updated  2004-01-27 06:26:57
HD installunknownHD notes
Genre
CategoryPuzzler
SubcategoryPuzzler - Shape Combination
Dimension2D
QuickmatchTetris
ScrolltypeSingle Screen
ViewpointSideways
Conversion hardwareApple II/IIGS
Apple IIGS
Apple Macintosh (Classic)
Atari ST/E
Commodore C64/128
Elektronika BK11M
Nintendo Game Boy
Nintendo NES (Famicom)/Sharp Twin Famicom
PC (DOS)
Sharp X68000
Tandy PC/IBM PCjr
Tandy/Radio Shack TRS-80 Color Computer (CoCo) 1/2
Conversion notesBased on 1985 AcademySoft Electronica 60 and 1985/86 AcademySoft PC pre-commercial releases.
Based on 1987 Spectrum HoloByte PC/Tandy commercial release.
PC versions: CGA?, EGA?, VGA
Classic compilation
Relationshipis a precursor to Faces: Tris III
is a precursor to Welltris
Page views: 5030 - Last update: 13th November 2007
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   Licensed game based on the pre-commercial version of TETRIS 1985/86 AcademySoft, 1987 V/O Electronorgtechnica (ELORG).
Spectrum HoloByte (Sphere) sub-licensed TETRIS to Infogrames for European publication.
TETRIS includes a quit back to WB option.
Last known release: V1.1 [11-Mar-89 (Infogrames) or 16-Feb-90 (Spectrum HoloByte)]

TRIVIA: TETRIS was originally designed & written in 1985 on the Electronica 60 by computer engineer, Alexey Pajitnov (Pazhitnov). It was inspired by a puzzle game, Pentaminoes, conceived by mathematician Solomon W. Golomb in 1953, which involves arranging puzzle pieces made of five squares. In 1985, TETRIS was ported to the PC by 16 year-old high school student, Vadim Gerasimov, who worked with Pajitnov at the Computer Centre (AcademySoft) of the Russian Academy of Sciences in Moscow. In 1985/86, Pajitnov & Gerasimov continued TETRIS development by adding extra features, which culminated in the final pre-commercial release, TETRIS V3.12.

Pajitnov attempted to sell TETRIS together with a 2-player version for the PC, but failed. Free copies of the games were given to friends, which led to the game being ported in 1986 to the Apple II & C64 by Hungarian coders. This attracted the attention of Robert Stein, president of UK software publisher, Andromeda, who proceeded to license the computer rights for TETRIS in July 1986 to Mirrorsoft UK and its US affiliate, Spectrum HoloByte, before officially securing them. Stein eventually secured a license to the computer rights in June 1987 after an offer for all the rights was rejected by Pajitnov in November 1986. In the meantime, the first commercial version of TETRIS had already been released by Spectrum HoloByte and Mirrorsoft for the PC.


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