[1] Requirements: 1.5MB chipram or more; fastram and/or accelerator is desirable when using lots of CPU players or the serial link for up to 16 human players.
[2] Leading Edge's plans for commercial release in 1996 were ruined when a non-Amiga company (Hudsonsoft) accused them of trying to pass the game off as one of their Bomberman clone products. Development was stopped to avoid legal problems. Leading Edge eventually released the near-complete game for free in 1998.
[3] Playable demos were featured on coverdisks of THE ONE (coverdisk A, July 95) and Amiga Format (Issue 78, Dec 95). The AF demo is available on Aminet (dir: game/demo/BlitzBombers.lha).
[4] Magazine Publisher:Amiga Format no. 109(DD version), Apr 1998.
[5] Available on Aminet (dir: game/2play/BlitzBombers.lha).
No manuals found.
No cheats found.
No maps found.