|Notes: || Min. Requirements: AGA, 68020 CPU, KS/WB 3.x, 4Mb fastram, 3.2Mb HD space, CDROM drive. |
 Game contains two CPU optimised versions for 020 and 030/040/060. Additionally. the game can be played in high resolution for fast processors like 040/060 and low resolution for 020/030, contains instructions on CD, and has a quit back to WB option on the startup menu.
 According to developer Sébastien D'Heeger, the Lancia Stratos and other cars in the game were rendered using Imagine V3.0. All scenery of the race is rendered in real time with a rate of 16 frames per second on an Amiga 1200+ 68020/28 Mhz. The game was inspired by arcade coin-op, Daytona USA when the developer first saw it in 1994.
 Originally released in 1997 as shareware title, RACER. A demo version is available on Aminet:
- RACER V1.00 (dir: game/misc/racer.lha).
- RACER V1.10 update patch (dir: game/misc/racer_up.lha).
- RACER V1.50 update patch (dir: game/misc/RacerUpd1.5.lha).
In 1998 the game was released commercially by V.A.K. Entertainment in Germany, and then as TURBO RACER 3D by Alive Mediasoft in the UK a year later.
 The Alive Mediasoft CD release contains demos of the following games:
- PHOENIX FIGHTERS
- THE PROPHET
- GOAL! 2000