Advanced Search
hol_options-hol_download-hol_contact-hol_team-hol_update-hol_stats-hol_faq-hol_links
Full games listing#-9ABCDEFGHIJKLMNOPQRSTUVWXYZ
login

Virtual Ball Fighters
AGA/AmigaCD/RTG
Virtual Ball Fighters - Double Barrel Screenshot
Information 1 review Manual Cheatcode 1 weblink
52 screenshots 2 boxscans 1 diskscan 3 miscshots Conversion Gamemap
Information
Year of the first release2000LicenseCommercial
Number of disks (or CD)1PublisherEpic Marketing - Worldwide
Number max of players2Budget publisherAmiga Future (APC&TCP) - Worldwide
Simultaneous max players2DeveloperXTeam
LanguageEnglish
ArtistsCoder : László Török (Torok)
Coder : Stefano Tamascelli
Graphician : Andrea Tonin
Musician : Michele Tedeschi
Musician : Riccardo Santato
Misc : Andrea Tonin
Misc : Stefano Tamascelli
Language in manual
HardwareAGA
AmigaCD
RTG
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes- Game can be played directly from CD.

- HD installation is required, however, to save a match, high score & the game configuration, and needs 2Mb HD space.
Genre
CategoryPuzzler
SubcategoryPuzzler - Territory Conquer
Dimension2D
QuickmatchPuzzle Bobble / Bust-a-Move
ScrolltypeSingle Screen
ViewpointSideways
Conversion hardwareNintendo Game Boy Advance
PC (DOS)
Conversion notesN.B. The GBA release is called VIRTUAL BALL FIGHTERS ADVANCE.
Classic compilation
Relationship
Page views: 2426 - Last update: 20th March 2013
Rarity: Rare RareRareRare
Notes:   [1] Game concept by Andrea Tonin and Stefano Tamascelli. Coding by Stefano Tamascelli and László Török. Graphics by Andrea Tonin. Sound by Michele Tedeschi and Riccardo Santato.

[2] Min. Requirements: AGA, 68030 CPU, 4Mb fastram, 4xCDROM, AHI 4.x.
Recommended: AGA or gfx card, 68040+ CPU, 8 or 16Mb fastram (AGA or gfx card), 8xCDROM, AHI 4.x, RTGMaster 42.x.

[3] AGA users need at least 8Mb fastram to adjust the framerate of the fighters, while gfx card users require at least 16Mb.

[4] Game is optimised for 68030, 040 & 060 CPUs. PPC support was never added despite being planned.

[5] Game features multitasking (memory permitting) and include a quit back to WB option.

[6] More info. about VIRTUAL BALL FIGHTERS is available on the XTeam developer website HERE.

[7] VIRTUAL BALL FIGHTERS (AGA) (demo) is available on Aminet HERE.

VIRTUAL BALL FIGHTERS (RTG) (demo) is available on Aminet HERE.

[8] Magazine Publisher: Amiga Future no. 65, Mar/Apr 2007 [download HERE].


Coded by RCK of abime.net - Content © 1998-2017 HOL TEAM - Online amiga database © 2002-2017 HOL TEAM - Gen. in 0.04s