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Visionary Interactive Editor
ECS/OCS
alias Aegis Visionary
Visionary Interactive Editor - Double Barrel Screenshot
[todo] New DBS
Information 1 review 2 manuals Cheatcode 1 weblink
Screenshot 2 boxscans 2 diskscans 1 miscshot Conversion Gamemap
Information
Year of the first release1991LicenseCommercial
Number of disks (or CD)3PublisherAegis [Oxxi] - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperUnknown
LanguageEnglish
ArtistsCoder : Kevin Kelm
Graphician : Les Englebrecht
Language in manualEnglish
HardwareECS
OCS
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes
Genre
CategoryUtility
SubcategoryUtility - Construction Kit - Game Creator
DimensionNone
QuickmatchCoding - Aegis Visionary Interactive Editor
ViewpointFirst Person
Conversion hardware
Conversion notes
Classic compilation
Relationshipis a sequel to Adventure Construction Language, The
is a sequel to T.A.C.L.: The Adventure Construction Language
Page views: 1550 - Last update: 4th August 2022
Rarity: Rare RareRareRare
Notes:  

[1] VISIONARY is the direct descendent of THE ADVENTURE CONSTRUCTION LANGUAGE (TACL) (c) 1988/89 Alternate Realities/Micro Momentum, which was also written by coder Kevin Kelm.

[2] VISIONARY includes a short example adventure game (incl. source code) called MAGIC POTION on disk 2, which is based on a larger adventure written by John Olsen entitled I WAS A CANNIBAL FOR THE FBI. Additionally, CATACOMB V1.0 (demo) and its source code is contained on disk 3.


Known Releases:

- V1.0 (1991)
- V1.10 (05-Dec-91)
- V1.20 (1991)


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