- HD installer is contained on disk 1.
- At least 1.5MB ram is required to play the HD version.
- The game manual recommends that players disable screensavers before running the HD version.
[1] Min. Requirements: 1MB ram (1.5MB ram for HD version).
Recommended: 68020 CPU or higher + extra memory (for faster & smoother gameplay).
[2] The original game contents included blueprints for the 4 Confederation fighters in the game: Hornet, Scimitar, Raptor, and Rapier.
[3] The Amiga conversion was written mostly in assembler to increase speed, but shared some 'C' code of the original PC release.
[4] Distributed worldwide by Mindscape and Electronic Arts.
TRIVIA: [1] An early rolling demo of WING COMMANDER used 64 colour extra half-brite (EHB) mode, but the graphics had to be reduced to 16 colours so the final release could run at a decent speed on a standard A500.
[2] The Amiga conversion was delayed due to coder Nick Pelling suffering near-fatal brain disease (viral encephalitis) during development. Recovery was slow as the disease dramatically drained his energy levels and stamina. Mindscape, who oversaw the conversion, supported him during his recovery, however, and decided against enlisting the services of another coder to finish off the game. This was perhaps unsurprising as Pelling had worked miracles up to that point in delivering a conversion of a game that many (including Origin) thought wouldn't be possible on an "underpowered" computer such as the Amiga.
[Source: The One Amiga 46 preview (July 92, pp27-31), courtesy of the Amiga Magazine Rack]
Based on 1990 Origin PC (DOS) release.
PC versions: EGA, MCGA, VGA, Tandy
This version differs from the floppy release in that it has 256 colour graphics. It was only released as part of the Dangerous Streets/Wing Commander compilation.
From the CLI, CD to the directory where WC is installed or DF0: if playing from floppy. Now type “Wing h0 Origin&tonic” and press ‘RETURN’. Make sure you type it exactly as shown. Now during play hold down ‘SHIFT’ and press ‘F5’ to destroy any targeted target.
s 1-13 Picks the System where you start.
m 0-2 Picks the mission you start at.
-k You are immortal.
Numbers of Systems:
1 Enyo 8 Port Hedland
2 McAuliffe 9 Kurasawa
3 Gateway 10 Rostov
4 Gimle 11 Hubbles Star
5 Brimstone 12 Venice
6 Chengdu 13 Hells Kitchen
7 Dakota
No cheats found.
No maps found.
No maps found.