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Worms: The Director's Cut
Worms: The Director's Cut - Double Barrel Screenshot
Information 5 reviews 1 manual Cheatcode 5 weblinks
100 screenshots 2 boxscans 2 diskscans Miscshot Conversion Gamemap
Year of the first release1997LicenseCommercial
Number of disks (or CD)3PublisherOcean - Worldwide
Number max of players8Budget publisherGuildhall - Worldwide
Simultaneous max players1DeveloperTeam 17
ArtistsCoder : Andy Davidson
Coder : Mark Fitt
Graphician : Andy Davidson
Graphician : Chris Blyth
Graphician : John Allardice
Graphician : Kenny Magnusson
Graphician : Per-Anders Gustafsson
Graphician : Pete Lyon
Graphician : Rico Holmes
Graphician : Rory Little
Graphician : Sean Wiggz
Graphician : Tony Senghore-Turunen
Musician : Bjørn Lynne (Bjorn Lynne, Dr. Awesome/Crusaders)
Language in manualEnglish
Amiga original gameyes
Have cheatcodeno
Have SPS releaseyes
WHD installyesWHD information
Updated  2018-07-20 16:58:47
HD installyesHD notes

- HD installer is on disk 1.

- Game on 2MB machines must be executed from CLI after booting with no startup-sequence by typing:

CD DHx: WormsDC (replace DHx with HD volume)


SubcategoryPuzzler - Artillery
QuickmatchCoding - 68000 Assembly Language (68K ASM)
QuickmatchCoding - Blitz Basic / AmiBlitz
QuickmatchGame Controller - Joypad (not CD32-specific)
ScrolltypeScrolling - Multi-directional
Conversion hardware
Conversion notes
Classic compilation
Relationshipis an updated version of Total Wormage
is an updated version of Worms
is an updated version of Worms
Page views: 6079 - Last update: 7th January 2021
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare

[1] Original concept & game design by Andy Davidson. Coding by Andy Davidson; additional coding by Mark Fitt.
Background graphics by Rico Holmes; additional background gfx by Tony Senghore; additional gfx by Kenny Magnusson, Per-Anders Gustafsson, Chris Blyth and Wiggz; worm artwork by Rory Little and Pete Lyon; Team 17 logo by John Allardice; animation by Andy Davidson; and grenade anim by Chris Blyth.
Music/sound FX by Bjørn Lynne (Dr. Awesome/Crusaders).

[2] Game marketed/distributed by Ocean on behalf of Team 17.

[3] According to the manual, the game supports accelerators and extra memory. Extra memory rewards players with more in-game features.

TRIVIA: Announced in advance that WORMS: THE DIRECTOR'S CUT would be their last Amiga game, Team 17 made a point of releasing it exclusively for the Amiga 1200/4000 and foregoing the release of lucrative conversions to more commercially viable and popular platforms (e.g. PC, PSX) back in 1996/97.

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