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Ultima VI: The False Prophet
Ultima VI: The False Prophet - Double Barrel Screenshot
Information 11 reviews 1 manual Cheatcode 4 weblinks
80 screenshots 2 boxscans 1 diskscan 2 miscshots 4 conversions 6 gamemaps
Year of the first release1992LicenseCommercial
Number of disks (or CD)3PublisherOrigin - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperAbersoft
ArtistsCoder : John Jones-Steele (Abersoft)
Graphician : 'Manda Dee (Amanda Dee)
Graphician : Daniel Bourbonnais
Graphician : Denis Loubet
Graphician : Glen Johnson
Graphician : Jeff Dee
Graphician : Keith Berdak
Musician : Matt Furniss (musician)
Misc : 'Manda Dee (Amanda Dee)
Misc : David Shapiro (Dr. Cat)
Misc : Greg Malone
Misc : Herman Miller
Misc : John Miles
Misc : Richard Garriott (Lord British)
Misc : Stephen Beeman
Misc : Todd Porter
Misc : Warren Spector
Language in manualEnglish
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
Updated  2015-12-12 14:27:40
HD installyesHD notes

HD installer is contained on boot/install disk.

SubcategoryRPG - Wanderer
ScrolltypeScrolling - Multi Directional
ViewpointTop Down
Conversion hardwareAtari ST/E
Commodore C64/128
Fujitsu FM Towns/FM Towns Marty
Nintendo SNES (Super Famicom)
Sharp X68000
Tandy PC/IBM PCjr
Conversion notes

Based on 1990 Origin PC release.
PC versions: Hercules, CGA, EGA, MCGA/VGA, Tandy

- An Apple IIGS was planned, but was cancelled due to its declining market.
- Also known as ULTIMA VI: ITSUWARI NO YOGENSHA (Jap. SNES release)

Classic compilation
Relationshipis a precursor to Ultima VII Part 1: The Black Gate & Forge Of Virtue
is a precursor to Ultima VII Part 2: Serpent Isle & The Silver Seed
is a sequel to Ultima III: Exodus
is a sequel to Ultima IV: Quest Of The Avatar
is a sequel to Ultima V: Warriors Of Destiny
Page views: 5885 - Last update: 22nd April 2015
Rarity: Rare RareRareRare

[1] Game design by Richard Garriott (Lord British); game writing/dialogue/story by Stephen Beeman, David Shapiro (Dr. Cat), Amanda Dee, Richard Garriott, Greg Malone, John Miles, Herman Miller, Todd Mitchell Porter and Warren Spector. Amiga conversion by John Jones-Steele (Abersoft). Graphics by Keith Berdak, Daniel Bourbonnais, Jeff & Amanda Dee, Glen Johnson and Denis Loubet. Music by Matt Furniss. 

[2] Distributed in Europe by Mindscape International.

[2] Floppies: 3 (install disks) --> 4 (ready-to-run disks) or HD installation.

[3] Original game contents include Compendium playbook, Orb of the Moon gemstone, paper/cardboard game map, and Amiga Reference Guide.

TRIVIA: The sixth installment is the first game in the ULTIMA series that was not (originally) developed on the Apple II, whose 8-bit limitations unsurprisingly rendered development unfeasible.

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