Distributed in Germany by Bomico.
Amiga version programmed by Tim Moore, graphics by Nicky Bruty, music by Kevin Collier, intro Graphics by Alan Tomkins, Intro Sequence by Chris Long.
Based on 1988 Probe/Firebird Amstrad CPC release. PC versions: CGA, EGA
(the ZX spectrum is a conversion of the CPC version. David Perry coded Savage especially for Amstrad CPC with Nicky Bruty.)
Budget Release (front) [Source: mocagh.org]
Budget Release (back) [Source: mocagh.org]
Catalogue Entry [Source: Atari Mania]
Manual (English/German/Italian) [Budget] [Source: mocagh.org]
On the title screen on part two, type “BRUISER” for infinite lives.
Right at the beginning of the game (blue sector) you will find a well on the left. Run towards it and jump before you hit the wall. Now you will find yourself at the other side of it. Keep on walking to the left and you will notice the screen going crazy. Waggle the joystick in all directions and after a while you will find yourself in the red sector. Once in the red sector do the same as in the blue sector. Now you go to the purple sector. Do the same as in the red and blue sectors. A message appears that you have completed game one and the code word for game two.
THE PASSWORD: Level two is….“SABATTA” Level three is..“PORSCHE”
No maps found.