OCS no. 1

OCS

OCS no. 2
CDTV no. 1

CDTV

CDTV no. 2

Sim City

Micropolis [Prerelease name]

General info

Parallel Development

Relationships

WHDLoad

2010-01-01

Stats

17,637

Genre

Conversions

Acorn Archimedes
Amstrad/Schneider CPC464/664/6128
Apple Macintosh (Classic)
Atari ST/E
BBC Electron (Acorn)
BBC Micro/Electron (Acorn)
Commodore C64/128
Fujitsu FM Towns/FM Towns Marty
NEC PC-98
Nintendo SNES (Super Famicom)
Nintendo Virtual Console (Wii/Wii U/3DS)
Palm OS (PDA/Smartphones/Other Devices)
PC (DOS)
PC (OS/2)
PC (Windows)
Sharp X68000
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Symbian OS (Smartphones/PDA)

OCS

Version info

No
Max 1, Sim 1

Features

Hard Disk Installer

Yes

- HD installation is only possible with SIM CITY V1.1 and later.

- Simply copy all disk contents to a game folder on HD.

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1989
Sim City
AKA Micropolis
Commercial
Full Price
Rest of the World
English
English, French, German, Italian, Spanish
1
One version is common, at least one other version is rare
1989
Sim City
AKA Micropolis
Commercial
Full Price
USA
English
English, French, German, Italian, Spanish
1
One version is common, at least one other version is rare

Notes

[1] Game concept/design by Will Wright; additional design contributions by Jeff Braun and Robert Strobel. Coding by Brian Conrad and Brian Witt. Graphics by Will Wright, Scott Martindale and Don Bayless. Sound by Will Wright and Steve Hales.

[2] Min. Requirements: 512k ram (gfx are limited to 16 colour low-res) or 1MB ram (V1.2 and above only for enhanced gfx in 64 colour EHB mode)
 
[3] Distributed by Brøderbund in the U.S., by Dataflow in Australia, by Bomico in Germany, and by C.T.O in Italy.


Known Releases:

- V1.0 (1989)
- V1.1 (1989)
- V1.2 (1990)
- V1.2.2 (1990/91) [only released as part of the SIM CITY DELUXE and SIM CITY CLASSIC compilations]


TRIVIA: The pre-release title, MICROPOLIS, had to be discarded because of the existence of a hard drive manufacturer at the time that went by the same name.

Conversion Notes

Parallel development on the Amiga and Apple Macintosh.
PC versions: EGA, VGA

CDTV

Version info

No
Max 1, Sim 1

Features

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1991
Sim City
Commercial
Full Price
Worldwide
English, French, German, Italian, Spanish
English, French, German, Italian, Spanish
1
One version is common, at least one other version is rare

Notes

[1] Game concept/design by Will Wright; additional design contributions by Jeff Braun and Robert Strobel. Coding by Stéphane Baudet and Frederick Raynal. Graphics by Dominique Girou, Dominique Fusina, Jean Marc Torroella and Jérôme Guerry. Sound by Frédéric Mentzen and Philippe Vachey; lyrics and music arrangement, composition & performance by Frédéric Mentzen; sound mixing & recording by Patrice Lazareff.

[2] Game features 3 new scenarios: Medieval, Wild West and Future Cities, as well as CD digital audio (CDDA) sound.

Conversion Notes

Based on 1989 Maxis C64/128 release.
PC versions: EGA, VGA

Screen info

OCS
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CDTV
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Screenshot CDTV no. 37

Screenshot CDTV no. 38

Box: OCS
Box scan OCS no. 1

European Release (front)

Box scan OCS no. 2

European Release (back)

Box scan OCS no. 3

European Release (front) [Terrain Editor included]

Box scan OCS no. 4

European Release (back) [Terrain Editor included]

Box scan OCS no. 5

Spanish Release [front]

Box scan OCS no. 6

Spanish Release [back]

Box scan OCS no. 7

U.S. Release (front) [v1.0, Tornado]

Box scan OCS no. 8

U.S. Release (front) [v1.2, Godzilla]

Box scan OCS no. 9

U.S. Release (back) [v1.2, Godzilla]

Box: CDTV
Disk: OCS
Disk scan OCS no. 1

European Release

Disk scan OCS no. 2

Disk scan OCS no. 3

U.S. Release

Disk scan OCS no. 4

Disk scan OCS no. 5

Disk: CDTV
Disk scan CDTV no. 1

Misc: OCS
OCS no. 1

User Reference

OCS no. 2

Zone Evolution

OCS no. 3

Terrain Editor Offer [U.S. Release]

OCS no. 4

SkyChase Offer [U.S. Release]

OCS no. 5

Manual Cover

OCS no. 6

U.S. Advert (CGW 65 11/1989, Page 81)

OCS no. 7

U.S. Advert (CGW 72 6/1990, Page 81)

OCS no. 8

UK Advert (Amiga Format, Issue 6, 1/1990, Page 63)

OCS no. 9

UK Advert [2]

OCS no. 10

French/English Advert

OCS no. 11

Italian Advert

OCS no. 12

German Advert (Amiga Joker 1/1990, Page 2)

OCS no. 13

German Advert (ASM 1/1991, Page 39)

OCS no. 14

German Advert (Amiga Joker 11/1991, Page 21)

OCS no. 15

German Advert (Amiga Joker 3/1992, Page 23)

OCS no. 16

French Advert (TILT, 5/1990) [Source: Atari Mania]

OCS no. 17

French Advert (Generation 4, 7/1991)

OCS no. 18

French Advert [3] [Source: Atari Mania]

OCS no. 19

Finnish Advert [Source: Atari Mania]

OCS no. 20

Misc: CDTV
CDTV no. 1

Catalogue Advert [Source: Commodore CDTV Catalog of Titles Vol. 1]

Manual info

OCS
OCS no. 1

Manual (English)

OCS no. 2

System Card (English) [U.S. Release]

OCS no. 3

Manual (French)

OCS no. 4

Manual (German) [Early Version]

OCS no. 5

Manual (German)

OCS no. 6

Manual (Spanish)

OCS no. 7

Architecture (English/French/German/Italian)

OCS no. 8

Copy Protection Codes

CDTV
CDTV no. 1

Manual (English)

OCS

When the title screen appears, hold down the ‘SHIFT’ key and type “FUND”. This gives you an extra $10,000. It also causes an earthquake every fifth time you do it, so do it before you start your city.

Another tip is to set the citizen’s taxes to 0%. Then just before tax collection (December or November if playing at fast speed) quickly set the taxes up to 20%. Then after you collect taxes, put it back down to 0%. This way the citizens think they are not paying any taxes.

You can build land on water. Find a straight (horizontal or vertical), stretch of coastline and string a powerline along it. Next, move one square over, out into the water and string another powerline parallel to the first. Repeat as many times as you want. Then just bulldoze all the excess powerlines and you can build on the new land. To make land you simply make a 3 lane highway across any water source. When you make a road by putting 3 sections of road on top of three section of road on top of three sections of road (3 by 3) you make 1 section of land in the middle.

CDTV

No cheats found.

Acorn Archimedes
No conversion screens found.
Amstrad/Schneider CPC464/664/6128
Conversion Amstrad/Schneider CPC464/664/6128

Conversion Amstrad/Schneider CPC464/664/6128

Apple Macintosh (Classic)
No conversion screens found.
Atari ST/E
No conversion screens found.
BBC Electron (Acorn)
No conversion screens found.
BBC Micro/Electron (Acorn)
Conversion BBC Micro/Electron (Acorn)

Conversion BBC Micro/Electron (Acorn)

Commodore C64/128
Conversion Commodore C64/128

Conversion Commodore C64/128

Fujitsu FM Towns/FM Towns Marty
Conversion Fujitsu FM Towns/FM Towns Marty

Conversion Fujitsu FM Towns/FM Towns Marty

NEC PC-98
No conversion screens found.
Nintendo SNES (Super Famicom)
Conversion Nintendo SNES (Super Famicom)

Conversion Nintendo SNES (Super Famicom)

Nintendo Virtual Console (Wii/Wii U/3DS)
No conversion screens found.
Palm OS (PDA/Smartphones/Other Devices)
No conversion screens found.
PC (DOS)
Conversion PC (DOS)

EGA

Conversion PC (DOS)

Conversion PC (DOS)

VGA

Conversion PC (DOS)

Conversion PC (DOS)

VGA (Deluxe CD-ROM Version)

Conversion PC (DOS)

PC (OS/2)
No conversion screens found.
PC (Windows)
Conversion PC (Windows)

Conversion PC (Windows)

Sharp X68000
Conversion Sharp X68000

Conversion Sharp X68000

Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
No conversion screens found.
Symbian OS (Smartphones/PDA)
No conversion screens found.

Map info

OCS: 16 maps     CDTV: 12 maps    
OCS
OCS no. 1

Scenario 1 of 8
Dullsville, USA 1900
512K version

OCS no. 2

Scenario 2 of 8
San Francisco, USA 1906
512K version

OCS no. 3

Scenario 3 of 8
Hamburg, Germany 1944
512K version

OCS no. 4

Scenario 4 of 8
Bern, Switzerland 1972
512K version

OCS no. 5

Scenario 5 of 8
Tokyo, Japan 1957
512K version

OCS no. 6

Scenario 6 of 8
Detroit, USA 1972
512K version

OCS no. 7

Scenario 7 of 8
Boston, USA 2010
512K version

OCS no. 8

Scenario 8 of 8
Rio De Janeiro, Brazil 2047
512K version

OCS no. 9

Scenario 1 of 8
Dullsville, USA 1900
1Mb version

OCS no. 10

Scenario 2 of 8
San Francisco, USA 1906
1Mb version

OCS no. 11

Scenario 3 of 8
Hamburg, Germany 1944
1Mb version

OCS no. 12

Scenario 4 of 8
Bern, Switzerland 1972
1Mb version

OCS no. 13

Scenario 5 of 8
Tokyo, Japan 1957
1Mb version

OCS no. 14

Scenario 6 of 8
Detroit, USA 1972
1Mb version

OCS no. 15

Scenario 7 of 8
Boston, USA 2010
1Mb version

OCS no. 16

Scenario 8 of 8
Rio De Janeiro, Brazil 2047
1Mb version

CDTV
CDTV no. 1

Scenario 1 - Dullsville, 1850

CDTV no. 2

Scenario 2 - San Francisco, 1882

CDTV no. 3

Scenario 3 - Hambourg, 1553

CDTV no. 4

Scenario 4 - Bern, 1620

CDTV no. 5

Scenario 5 - Tokyo, 1957

CDTV no. 6

Scenario 6 - Detroit, 1972

CDTV no. 7

Scenario 7 - Boston, 2138

CDTV no. 8

Scenario 8 - Rio de Janeiro, 2047

CDTV no. 9

Random map - Medieval City

CDTV no. 10

Random map - Western City

CDTV no. 11

Random map - Sim City

CDTV no. 12

Random map - Future City

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
ACE: Advanced Computer Entertainment
24 (Sep 1989)
945/1000
Eugene Lacey
2
Amazing Computing for the Commodore Amiga
Amazing Computing Vol 4 No 10 (Oct 1989)
Miguel Mulet
0
Amiga Action
5 (Feb 1990)
72%
Steve Merrett
Doug Johns
1
Amiga Computing
Vol 2 No 10 (Mar 1990)
89%
1
Amiga Force
9 (Sep 1993)
85%
Ian Osborne
Roundup
1
Amiga Format
6 (Jan 1990)
92%
Andy Smith
1
Amiga Format
60 (Jun 1994)
83%
Stephen Bradley
Re-release
1
Amiga Joker
May 1992
79%
Oskar Dzierzynski
1
Amiga Power
37 (May 1994)
90%
Stuart Campbell
Re-release
1
Amiga Resource
Vol 1 No 4 (Oct 1989)
19/20
Denny Atkin
1
Amiga World
Vol 5 No 11 (Nov 1989)
Peter Olafson
3
AmigoTimes
Vol 1 No 9 (Oct 1989)
Joe DiCara
2
Antic's Amiga Plus
Vol 1 No 6 (Feb - Mar 1990)
4/5
Steve Panak
2
Australian Commodore and Amiga Review
Vol 6 No 10 (Oct 1989)
Phil Campbell
0
Computer + Video Games
95 (Oct 1989)
94%
John Cook
0
CU Amiga
Dec 1989
95%
Mark Patterson
1
Datormagazin
No 14 (Oct 1989)
9/10
Tomas Hybner
Lennart Nilsson
Pekka Hedqvist
2
Génération 4
17 (Dec 1989)
100%
0
Info
27 (Jul - Aug 1989)
5/5
Tom Malcolm
0
Svenska Hemdatornytt
No 1 (Feb 1990)
62.5%
Jan Erik
0
The Games Machine
26 (Jan 1990)
95%
Phil King
2
Zero
3 (Jan 1990)
92%
Sean Kelly
2
Zzap
57 (Jan 1990)
96%
Stuart Wynne
Robin Hogg
Phil King
0
Amiga Force
13 (Xmas 1993)
93%
1
Amiga Format
32 (Mar 1992)
75%
1
Amiga Format
39 (Oct 1992)
75%
Damien Noonan
Roundup
1
Amiga Joker
Oct 1991
5/5
Michael Labiner
Richard Löwenstein
2
Amiga Joker
Feb 1994
79%
Richard Löwenstein
1
Zero
26 (Dec 1991)
Ben Caudell
Roundup
0

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amiga Format
5 (Dec 1989)
Preview
1
Génération 4
15 (Oct 1989)
Preview
0
Info
23 (Nov - Dec 1988)
Preview
0
Amiga Format
23 (Jun 1991)
Trenton Webb
Preview (in-depth)
1
Joystick
15 (Apr 1991)
Preview
0

OCS

Lore Score: 86%

Your Score:

CDTV

Lore Score: 82%

Your Score:

User
Date
Comment