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Sim City
OCS  CDTV
Sim City - Double Barrel Screenshot
Information 8 reviews 1 manual Cheatcode 3 weblinks
36 screenshots 1 boxscan 1 diskscan 1 miscshot Conversion 12 gamemaps
Information
Year of the first release1991LicenseCommercial
Number of disks (or CD)1PublisherInfogrames - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperMaxis
LanguageEnglish
French
German
Italian
Spanish
ArtistsCoder : Frederick Raynal
Coder : Stéphane Baudet
Graphician : Dominique Fusina
Graphician : Dominique Girou
Graphician : Jean Marc Torroella
Graphician : Jérôme Guerry
Musician : Frédéric Mentzen
Musician : Patrice Lazareff
Musician : Philippe Vachey
Misc : Jeff Braun
Misc : Robert Strobel (Bob Strobel)
Misc : Will Wright
Language in manualEnglish
French
German
Italian
Spanish
HardwareCDTV
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installyesWHD information
AuthorGalahad
Updated  2010-01-02 00:28:26
HD installyesHD notes
Genre
CategoryStrategy
SubcategoryStrategy - Sim City
Dimension2D
QuickmatchEnhanced Sound - CD Digital Audio (CDDA)
QuickmatchSim City
ScrolltypeScrolling - Multi-directional
ViewpointTop Down
Conversion hardwareAcorn Archimedes
Amstrad/Schneider CPC464/664/6128
Apple Macintosh (Classic)
Atari ST/E
BBC Electron (Acorn)
BBC Micro/Electron (Acorn)
Commodore C64/128
Fujitsu FM Towns/FM Towns Marty
NEC PC-98
Nintendo SNES (Super Famicom)
Nintendo Virtual Console (Wii/Wii U/3DS)
Palm OS (PDA/Smartphones/Other Devices)
PC (DOS)
PC (OS/2)
PC (Windows)
Sharp X68000
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
Symbian OS (Smartphones/PDA)
Conversion notes

Based on 1989 Maxis C64/128 release.
PC versions: EGA, VGA

Classic compilation
Relationshipis a precursor to Sim City 2000
Page views: 4292 - Last update: 15th August 2021
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Game concept/design by Will Wright; additional design contributions by Jeff Braun and Robert Strobel. Coding by Stéphane Baudet and Frederick Raynal. Graphics by Dominique Girou, Dominique Fusina, Jean Marc Torroella and Jérôme Guerry. Sound by Frédéric Mentzen and Philippe Vachey; lyrics and music arrangement, composition & performance by Frédéric Mentzen; sound mixing & recording by Patrice Lazareff.

[2] Game features 3 new scenarios: Medieval, Wild West and Future Cities, as well as CD digital audio (CDDA) sound.


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