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  Brat Brat - Sprite screenshot
ECS/OCS
Brat - Double Barrel Screenshot
Information 17 reviews Manual Cheatcode 4 weblinks
8 screenshots 2 boxscans 1 diskscan 3 miscshots Conversion 12 gamemaps
Information
Year of the first release1991LicenseCommercial
Number of disks (or CD)2PublisherImage Works (Mirrorsoft) - Rest of the World
MCM - Spain
Number max of players1Budget publisher
Simultaneous max players1DeveloperFoursfield / Fours Field
LanguageEnglish
ArtistsCoder : Colin Reed
Coder : Keiron O'Mahoney
Coder : Stefan Ufnowski
Graphician : Steven Green
Musician : Anna Ufnowska (Ufnowski)
Musician : Bjørn Lynne (Bjorn Lynne, Dr. Awesome/Crusaders)
Musician : Luke Ufnowski
Misc : Anna Ufnowska (Ufnowski)
Language in manualEnglish
French
German
Spanish
HardwareECS
OCS
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2001-11-01 23:14:06
HD installunknownHD notes
Genre
CategoryPuzzler
SubcategoryPuzzler - Place Shapes in Race Against Time
Dimension2D
QuickmatchBrat
QuickmatchLemmings
ScrolltypeScrolling - Horizontal
ScrolltypeScrolling - Vertical
ViewpointAngle
ViewpointSideways
ViewpointTop Down
Conversion hardwareAtari ST/E
Conversion notes

Amiga and Atari ST versions were simultaneously released.

Classic compilation
Relationship
Page views: 3432 - Last update: 8th March 2017
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Game concept & software verification by Anna Ufnowska. Coding by Colin Reed, Keiron O'Mahoney and Stefan Ufnowski. Animation by Steve Green. Music by Bjørn Lynne; voices by Anna Ufnowska and Luke Ufnowski.


TRIVIA: [1] Game designer Anna Ufnowska took inspiration for the game from "watching those cartoons where a baby is always one step from disaster and a hapless adult/cat/dog has to save it at their own expense." [Source: Anna Ufnowska, via message posted on Lemon Amiga]

[2] Reportedly, the game developers were not paid for their work following Mirrorsoft's sudden demise after the untimely drowning of media mogul boss Robert Maxwell in 1991. [Source: Anna Ufnowska, via message posted on Lemon Amiga]



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