[1] Conversion from the Megadrive/Genesis version. The Teque team has used a romreader to get the megadrive cart content, and then they sucked out the sprites for the ST and Amiga versions (information on preview page 2 here: Preview on AMR)
Space Harrier II specifications :
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Program full size : 250k
650k graphics
100k program
100k gamemap
50k misc.
Source code size : 420k
12 levels
12 gardians
2 bonus levels
41 enemies
51 sprites onscreen max (any size)
biggest sprite size 112x112
6 sound effects + 2 digits
15 musics
Screen update 12fps
22 colors on screen.
[2] Distributed in Germany by Ariolasoft.
Based on 1990 Teque/Grandslam Atari ST release.
UK Pre-release Advert [Source: Atari Mania]
French Pre-release Advert [Source: Atari Mania]
Manual (English/German/French/Italian) [Source: Retro Commodore]
Press ‘P’ to pause the game and type “BREAKFASTINBED”. Now unpause the game and infinite lives are yours.
The following don’t work on the version I have:
On the high score table, enter your name as “SPOT” for infinite lives.
If you look at disk two, you’ll see some files called LEVEL2.DAT (for example). If you rename THEEND.DAT (or whatever it’s called) to LEVEL1.DAT, you will see the end sequence without playing the game!
No maps found.