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Starglider 2
OCS
Starglider 2 - Double Barrel Screenshot
Information 23 reviews Manual Cheatcode 4 weblinks
8 screenshots 6 boxscans 5 diskscans 3 miscshots 3 conversions Gamemap
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)1PublisherRainbird [Telecomsoft] - Worldwide
Number max of players1Budget publisherKixx (U.S. Gold) - Worldwide
Mirror Image (Mirrorsoft) - Worldwide
Simultaneous max players1DeveloperArgonaut
LanguageEnglish
French
German
ArtistsCoder : Adrian Friday
Coder : Alister Perrott
Coder : Christopher Humphries
Coder : Jez San (Jeremy)
Coder : Paul Gomm
Coder : Peter Warnes
Coder : Richard Clucas
Coder : Tim Watson
Graphician : Danny Emmett
Graphician : Herman Serrano
Musician : Dave Lowe (Uncle Art)
Language in manualEnglish
French
German
HardwareOCS
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorsGraham
Wepl
Updated  2005-07-24 18:58:32
HD installnoHD notes
Genre
CategoryShooter
SubcategoryShooter - Uncategorised
Dimension3D (Filled)
ThemeFuturistic
ThemeScience Fiction - Aliens
ViewpointCockpit
ViewpointFirst Person
Conversion hardwareApple Macintosh (Classic)
Atari ST/E
NEC PC-98
PC (DOS)
Sinclair ZX Spectrum 128/+2/+3
Sinclair ZX Spectrum 48/128/+2/+3
Tandy PC/IBM PCjr
Conversion notes

Amiga and Atari ST versions were simultaneously released.
PC versions: Hercules, CGA, EGA, VGA, Tandy

N.B. A C64/128 conversion was aborted and never officially released (see HERE).

Classic compilationVirtual Reality Vol. 1
Amiga Classics Trilogy
Relationshipis a sequel to Starglider
Page views: 5298 - Last update: 7th June 2016
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Coding by Jez San, Richard Clucas, Alister Perrott, Paul Gomm, Chris Humphries, Peter Warnes, Tim Watson and Adrian Friday. Graphics by Danny Emmett; titlescreen by Herman Serrano. Music by Dave Lowe.

[2] Game contents contained a sci-fi novella by UK novelist/scriptwriter James Follett that described the background story, along with a playguide, keyguide and giant game poster. A cassette recording of the full instrumental track of the game's sampled theme song by Dave Lowe was also included.

[3] Original disk uses a dual floppy format that can boot either the Amiga or Atari ST version of the game.

[4] Sampled music is only played over the titlescreen on Amiga machines with at least 1MB ram.

[5] More info. about game development is contained on The Bird Sanctuary website.



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