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Super C
Super C - Double Barrel Screenshot
Information 1 review Manual Cheatcode 3 weblinks
36 screenshots 2 boxscans 1 diskscan 8 miscshots 4 conversions 5 gamemaps
Year of the first release1990LicenseCommercial
Number of disks (or CD)1PublisherKonami - Worldwide
Number max of players2Budget publisher
Simultaneous max players2DeveloperUnlimited (U.S.I.)
ArtistsCoder : Foster Hall
Graphician : U.S.I. Artists, The
Musician : Kris Hatlelid
Musician : Michael J. Sokyrka
Language in manualEnglish
Amiga original gameno
Have cheatcodeno
Have SPS releaseno
WHD installyesWHD information
Updated  2005-10-03 09:17:53
HD installunknownHD notes
SubcategoryPlatform - Shooter
ScrolltypeScrolling - Multi-directional
ThemeDisaster - Alien Invasion / Abduction
ThemeMilitary - Special Forces
ThemeScience Fiction - Aliens
ViewpointTop Down
Conversion hardwareArcade
Microsoft Xbox Live Arcade (Xbox/Xbox 360)
Mobile/Cell Phone
Nintendo Dual Screen (DS)
Nintendo NES (Famicom)/Sharp Twin Famicom
Nintendo Virtual Console (Wii/Wii U/3DS)
PC (Windows)
Tandy PC/IBM PCjr
Conversion notes

Based on 1990 Konami coin-op + 1988 Konami coin-op SUPER CONTRA
PC versions: Hercules, CGA/EGA, Tandy

-C64 version doesn't exist

Classic compilation
Relationshipis a sequel to Contra
Page views: 4795 - Last update: 28th February 2017
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare

[1] Sequel to Konami's arcade classic CONTRA (aka GRYZOR or PROBOTECTOR), which never saw an Amiga conversion.

[2] Game contents included a Konami games catalogue for home computers (see HERE).

TRIVIA: [1] In a bizarre twist, Konami referred to the 'C' in SUPER C as COMMANDO and not CONTRA on the game packaging of the Amiga/PC/NES home conversions (see HERE). It is quite possible that Konami's renaming of SUPER CONTRA for the home conversion releases in North America was designed to avoid certain political connotations (i.e. the Iran-Contra affair that plagued Ronald Reagan's U.S presidency in the mid-to-late 1980s). No official word on this has ever been received from Konami, however.

[2] In May 2013, coder Foster Hall listed on eBay an original factory-sealed copy of SUPER C for the Amiga (albeit slightly squashed and accompanied by his autograph, if desired) for the princely sum of USD$600 (see HERE). It was one of a few copies of the final sales release that the game author received following the completion of coding, as apparently was standard practice at Konami back then. As an added bonus, Foster Hall was enthusiastic to share with the auction winner an interesting back-story to the Amiga conversion of SUPER C that presumably has never before been divulged publicly, namely, how and why the Amiga conversion could have been a damn sight better than what it was!

"There is a great story behind the development of SUPER C for the Amiga, and why it doesn't look as good as it could have. I can tell the winner if they are interested!"

Seemingly, the author never did take the opportunity to share the back-story of the Amiga conversion. Despite an initial offer being made for the factory-sealed copy of SUPER C on eBay, the game was relisted and presumably did not sell - on eBay, at least - as no record of feedback for the item can be found.

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