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Operation Wolf
OCS
Operation Wolf - Double Barrel Screenshot
Information 11 reviews 1 manual Cheatcode 6 weblinks
72 screenshots 8 boxscans 1 diskscan 2 miscshots 10 conversions 9 gamemaps
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)2PublisherERBE - Spain
Ocean - Rest of the World
Taito - North America
Number max of players1Budget publisherHit Squad, The (Ocean) - Worldwide
Simultaneous max players1DeveloperOcean France
LanguageEnglish
ArtistsCoder : Benoist Aron
Coder : Christophe Gomez
Coder : Philippe Chastel
Graphician : Digital Research
Graphician : Marc Djan
Musician : Jean Baudlot
Musician : Patrick Sigwalt (Prestasoft)
Language in manualEnglish
Spanish
HardwareOCS
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorsCFOU!
Codetapper
Updated  2013-05-23 23:26:19
HD installnoHD notes
Genre
CategoryShooter
SubcategoryShooter - Target with Reticle
Dimension2D
QuickmatchOperation Wolf
ScrolltypeScrolling - Horizontal
ThemeDisaster - Terrorist Attack
ThemeMilitary - Special Forces
ViewpointFirst Person
Conversion hardwareAmstrad/Schneider CPC464/664/6128
Arcade
Atari ST/E
Commodore C64/128
Fujitsu FM Towns/FM Towns Marty
Microsoft Xbox
MSX 1/2
NEC PC Engine/TurboGrafx-16/PCE GT/TurboExpress
Nintendo NES (Famicom)/Sharp Twin Famicom
Nintendo Wii Virtual Console
PC (DOS)
PC (Windows)
Sega Master System
Sinclair ZX Spectrum 128/+2/+3
Sinclair ZX Spectrum 48/128/+2/+3
Sony PlayStation 2
Tandy PC/IBM PCjr
Conversion notes

Based on 1987 Taito coin-op.
PC versions: Hercules, CGA, EGA/VGA, Tandy

N.B. Released as part of TAITO LEGENDS for PS2, Xbox and Windows.

Classic compilationMagnum 4
Amiga Champions
Relationshipis a precursor to Operation Thunderbolt
Page views: 4184 - Last update: 14th November 2015
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Main coding by Christophe Gomez; additional coding by Philippe Chastel and Benoist Aron. Original graphics by Digital Research; Amiga gfx conversion by Marc Djan. Sound by Patrick Sigwalt (Prestasoft); Amiga music conversion by Jean Baudlot.

[2] Min. Requirements: 512K ram.
Recommended: 1MB ram (for enhanced sound/speech FX and graphical extras, such as trucks and weapons crates).

[3] Game supports mouse control only (or, additionally, supports light guns via the enhanced WHDLoad HD version).



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