OCS no. 1
OCS no. 2

Overlander (Elite)

General info

Not Amiga Original

Relationships

WHDLoad

2004-08-07

Stats

4,423

Genre

Conversions

Amstrad/Schneider CPC464/664/6128
Atari ST/E
Commodore C64/128
Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048

OCS

Version info

No
Max 1, Sim 1

Features

Hard Disk Installer

No

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
1989
Overlander (Elite)
Commercial
Full Price
Worldwide
English
1
Extremely rare

Notes

[1] Game design by Simon Cook. The road drawing technique and object manipulation were designed by Richard Underhill and Mark Haigh-Hutchinson. Darren Pegg (trading under the name of P.M.S. Systems) wrote the Amiga and Atari ST versions, but seemed to forget the concept of hills going down as well as up - so Richard was not particularly honoured with the credit! Richard wrote the C64 version and Mark wrote the Spectrum & Amstrad versions [Source: Richard Underhill].

[2] Distributed in Germany by Bomico.


Last known release: V1.0 (27-Nov-89)

Conversion Notes

Screen info

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Scan info

Box: OCS
Box scan OCS no. 1

Box scan OCS no. 2

Disk: OCS
Disk scan OCS no. 1

Misc: OCS
OCS no. 1

UK Advert (Amiga Format, Issue 8, March 1990, Page 30)

OCS no. 2

German Advert (PowerPlay 10/1988, Page 2)

OCS no. 3

German Advert (ASM 10/1988, Pages 6 & 7)

OCS no. 4

German Advert (ASM 4/1990, Page 37)

Manual info

OCS
OCS no. 1

Instructions (English/French/German)

OCS no. 2

Addendum Instructions (English)

OCS

JUST A FEW TIPS - When cruising the highway don’t stop shooting, and

always choose the highest paid mission. Buy fuel carefully, only

enough fuel for that level, after level 1 you must buy a leanburner.

Try to stay in the middle of the road and travel fast, travelling

slowly only burns more fuel. Fire bombs are more useful than smart

bombs when you learn how to use them. Bulletproofing is necessary

after level 2. When travelling through the barriers the best speed is

90-120mph.

 

LEVEL 1:

 

1. Select counterfeit money.

 

2. Fuel up to 14 notches on the fuel guage.

 

3. Get turbo, 4 battering rams and two flare bombs.

 

4. After the first bikes slow down or the gunners will kill you.

 

5. Destroy trucks from as far away as possible.

 

6. Slow to 100-150 mph to negotioate barriers.

 

7. If you stay in the middle lane when you come to the wrecks

you wont die.

 

LEVEL 2:

 

1. Select kidnapped official.

 

2. Fuel up to half full.

 

3. Buy leanburner, a few bullet proofs, rams, and flare bombs.

 

4. After first bikes there’s a nasty surprise in the valley

below.

 

LEVEL 3: DARKLANDS

 

1. Select plutonium.

 

2. Fuel up to half full (if you have leanburner - if you don’t

then fill up to the max.

 

3. Buy rams, bullet proofing, flare bombs and lives if you need

them.

 

4. The toughest part of the course is early on, so don’t be

afraid to let loose with the flare bombs.

 

LEVEL 4: THE GUTTER RUN

 

1. Select illegal chemicals. fill up to max level.

 

2. Buy maximum rams, bullet proofs and as many lives as you can

afford and flare and smart bomb depending on your bank

balance.

3. The barriers are every where on this level and you will need

to be at 90 - 100 mph to avoid them all. Try to save your

rams for later in the level.

 

4. The alleys in 4 are real mean. Smartbombs and bullet

proofing are your best chances of survival.

 

LEVEL 5: GRAVEYARD

 

1. Choose the president. Fill up to maximum fuel.

 

2. Buy everything $40,000 up front plus whatever you had from

the last level should be enough, lives should be on the top

of your shopping list followed by rams, proofing, brakes,

armour and weapons - don’t bother with the wheelblades!

 

3. do the same as for the last level. Because your car’s at

maximum everything, this level shouldn’t proove too

difficult.

Amstrad/Schneider CPC464/664/6128
Conversion Amstrad/Schneider CPC464/664/6128

Conversion Amstrad/Schneider CPC464/664/6128

Atari ST/E
No conversion screens found.
Commodore C64/128
Conversion Commodore C64/128

Conversion Commodore C64/128

Sinclair ZX Spectrum 48/128/+2/+3 – Timex TS2068/TC2068/TC2048
No conversion screens found.

Map info

OCS

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
Amiga Action
7 (Apr 1990)
60%
Steve Merrett
Doug Johns
0
Amiga Format
9 (Apr 1990)
81%
2
Amiga Joker
Mar 1990
68%
Max Magenauer
1
Australian Commodore and Amiga Review
Vol 6 No 6 (Jun 1989)
Richard Silsby
0
Datormagazin
No 6 (Mar 1990)
7/10
Magnus Friskytt
1
Svenska Hemdatornytt
No 3 (Mar 1990)
55%
Clas Kristiansson
0
The Games Machine
29 (Apr 1990)
68%
Warren Lapworth
1
Zzap
60 (Apr 1990)
64%
Scorelord
Phil King
0

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
The Games Machine
9 (Aug 1988)
Preview
3
Zero
3 (Jan 1990)
Preview
1

OCS

Lore Score: 65%

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