Coding & level design by Frank Otto. Graphics by Frank Otto; titlescreen by Michael Zimmer. Music by Frank Otto; level music by Rafael Biermann.
 Min. Requirements: 1MB ram (OCS/ECS/AGA versions) or 68030 accelerator (RTG version)
Recommended: AGA chipset or Z3 graphics card (for 256 colour gfx), 68040 accelerator or better, HD (required to play AGA/RTG versions)
 Only the OCS/ECS (32 colour gfx) version of MARBLELOUS II may be played from floppy disk, albeit with reduced sound FX. HD installation is required to play the game with full sound, and includes the choice of AGA/RTG versions (256 colour gfx) only as they cannot be played from disk.
 Game includes a built-in level editor that allows players to modify existing levels or create new levels with custom graphics (IFF format) and music/sound FX (mod/IFF formats).
 ***MARBLELOUS II (OCS/ECS demo)*** is available for download on Aminet HERE (dir: game/demo/Marblelous2.lha).
 ***MARBLELOUS II (full release)*** was included on Aminet CD 33 and is available for download HERE [Source: Schatztruhe, courtesy of the Internet Archive].
***MARBLELOUS II (full release)*** was also included as a bonus game on Aminet Set 9.
 Some goodies for MARBLELOUS II enthusiasts are available for download from Aminet including:
- MARBLELOUS 2 MASTER (New Levels + Editor Items) contains extra levels and game editor items for HD gameplay only (dir: game/edit/M2Master.lha).