Game concept & original design by Alastair Swinnerton and Ian Martin; game design by Dominic Robinson and Peter Featherstone. 3D programming by Dominic Robinson; 2D programming by Peter Featherstone; Vektor Grafix system development by Dominic Robinson, Ian Martin, Ciaran Gultnieks and Andy Craven. Graphics & animation by Tom Ashton, John Geurin and Dean Betton; maps & shapes by Derrick Austin. Music/sound FX by Dave Whittaker.
 Although the manual protection screen is multilanguage (English, French, German), the game itself is in English.