|Notes: || Game design, gfx, legend and oracle by Michael Feinberg. Technical design by Ian Gilman.|
 The game includes a built-in tile editor for the stonesets. Additionally, the stonesets and boards can be customised and edited using a paint program, such as Deluxe Paint or Personal Paint.
TRIVIA: The blurb on the back of the ISHIDO game box reads:
'The Chinese called it Shih Tao, the ancient Celts called it Runa futhark, the Mayan Indians called it Kami-a-hota, and the Japanese called it Ishido. Yet, regardless of origin, when translated the names all mean one thing, The Way of Stones.'
The only truth in the text above is that ISHIDO does translate to The Way of Stones. Although many gamers at the time of release believed otherwise (and perhaps, still, even today), ISHIDO is not a game with ancient beginnings in the same tradition as Mahjong and Go. Programmer Michael Feinberg conceived the game and clever blurbs such as the one above were created to weave an aura of ancient mysticism about the game. The pseudo-mystical plot was successful in adding appeal to the game and, no doubt, inspired sales too.