| Notes: | [1] GENETIC SPECIES was released as Volume 4 of Vulcan's MegaSeries of games.
[2] Game storyboard by Martin Halberg; level design by Tommy Damskov & Martin Halberg. Main coding by Per Bloksgaard; additional coding by Steffen Häuser, Aske Simon Christensen & Henrik Münther. Main graphics by Tommy Damskov; additional gfx by Magnus Thielsen, Mark Sheeky, Bo Selmer Hansen, Jakob Eriksen, Mikkel Bo Smith & Paul Carrington; animation ideas by Martin Halberg; animation and modelling by Zafar Iqbal. Intro music by Martin Halberg & Simon Ravn; game over/outro music by Martin Halberg; CD audio by Simon Ravn; sound FX by Martin Halberg; additional sound FX by Tommy Damskov, Paul Carrington & Lisa Tunnah; animation sound FX by Martin Halberg & Simon Ravn. Multilanguage localisations by the Amiga Translators' Organization (ATO).
[3] Min. Specifications: AGA Amiga, 68020 CPU, 2Mb chipram + 8Mb fastram, 2xCDROM drive, HD, AHI Audio System (manually HD installed from the game CD, developer website or Aminet)
OR OCS/ECS Amiga, 68020 CPU, 512K chipram + 8Mb fastram, gfx card (CyberGraphX/Picasso 96 supported), 2xCDROM drive, HD, AHI Audio System (manually HD installed from the game CD, developer website or Aminet), RTGMaster (HD installed)
Recommended Specifications:
- Amiga or DraCo/DraCo Motion - 68030/040/060 CPU - 512K+ chipram, more fastram (i.e. > 8Mb) - gfx card (CyberGraphX/Picasso 96 supported) - sound card - 4xCDROM drive or faster (for smooth viewing of the 3D rendered intro animation) - HD - AHI Audio System (manually HD installed from the game CD, developer website or Aminet) - RTGMaster (HD installed) - RTGMaster PIP Sublibrary (HD installed, window play requires a Picasso IV or CyberVision 3D gfx card + installation of the GENETIC SPECIES V4605 Engine Update)
[4] Game features of GENETIC SPECIES include:
- coding in 100% assembly language - full multitasking - optimised code for 68030/040/060 CPUs - DraCo/DraCo Motion support - single/double/triple screen buffering - 200Mb 3D rendered intro animation in HAM8 mode - fast 3D light-sourced texture mapped environment - 4 huge plot-based levels involving puzzle solving - 16 rendered enemies with high level artificial intelligence and a massive array of weapons - 256 colour display, (1x1) pixel resolution definition, changeable window sizes for gameplay, screen promotion, NTSC/PAL/multiscan screenmode support - high quality digital sound and FX with stereo surround sound - 30 minutes of high quality, atmospheric, in-game CDDA music inspired by Vangelis
[5] GENETIC SPECIES was released as freeware by developer Marble Eyes in 2001, and is available for download from these sources:
- GENETIC SPECIES (full CD version incl. CDDA tracks) [Source: Megaupload] - GENETIC SPECIES (HD version, single file, no CDDA) [Source: BTTR] - GENETIC SPECIES (HD version, multiple files, no CDDA) [Source: Aminet] |
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