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Genetic Species
AGA/AmigaCD/DraCo-DraCo Motion/RTG
Genetic Species - Double Barrel Screenshot
Information 7 reviews 9 manuals Cheatcode 2 weblinks
104 screenshots 2 boxscans 1 diskscan Miscshot Conversion Gamemap
Year of the first release1998LicenseCommercial
Number of disks (or CD)1PublisherVulcan - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperMarble Eyes
Portuguese (Brazil)
ArtistsCoder : Aske Simon Christensen (Blueberry/Loonies)
Coder : Henrik Münther (Muenther, Psycho/Loonies)
Coder : Per Bloksgaard (Powdihacker/Ambrosia; Powerhacker/Craptors)
Coder : Steffen Häuser (Haeuser)
Graphician : Bo Selmer Hansen
Graphician : Jakob Eriksen
Graphician : Magnus Thielsen
Graphician : Mark Sheeky
Graphician : Martin Halberg (Fuzzy/Death Row)
Graphician : Mikkel Bo Smith
Graphician : Paul Hale Carrington (Private Affair)
Graphician : Tommy Damskov
Graphician : Zafar Iqbal (r4ptor/VEF)
Musician : Lisa Tunnah
Musician : Martin Halberg (Fuzzy/Death Row)
Musician : Paul Hale Carrington (Private Affair)
Musician : Simon Ravn (MeloManiac/Loonies^TBL)
Musician : Tommy Damskov
Misc : Amiga Translators' Organization (ATO)
Misc : Martin Halberg (Fuzzy/Death Row)
Misc : Tommy Damskov
Language in manual
DraCo-DraCo Motion
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes
SubcategoryShooter - First Person Shooter (FPS)
Dimension3D (Texturemap)
ScrolltypeInto Screen
ViewpointFirst Person
Conversion hardware
Conversion notes
Classic compilationVulcan Software MegaSeries Vol. 1-4
Page views: 6222 - Last update: 19th August 2015
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare

[1] GENETIC SPECIES was released as Volume 4 of Vulcan's MegaSeries of games.

[2] Game storyboard by Martin Halberg; level design by Tommy Damskov & Martin Halberg.
Main coding by Per Bloksgaard; additional coding by Steffen Häuser, Aske Simon Christensen & Henrik Münther.
Main graphics by Tommy Damskov; additional gfx by Magnus Thielsen, Mark Sheeky, Bo Selmer Hansen, Jakob Eriksen, Mikkel Bo Smith & Paul Carrington; animation ideas by Martin Halberg; animation and modelling by Zafar Iqbal.
Intro music by Martin Halberg & Simon Ravn; game over/outro music by Martin Halberg; CD audio by Simon Ravn; sound FX by Martin Halberg; additional sound FX by Tommy Damskov, Paul Carrington & Lisa Tunnah; animation sound FX by Martin Halberg & Simon Ravn.
Multilanguage localisations by the Amiga Translators' Organization (ATO).

[3] Min. Specifications: AGA Amiga, 68020 CPU, 2Mb chipram + 8Mb fastram, 2xCDROM drive, HD, AHI Audio System (manually HD installed from the game CD, developer website or Aminet)


OCS/ECS Amiga, 68020 CPU, 512K chipram + 8Mb fastram, gfx card (CyberGraphX/Picasso 96 supported), 2xCDROM drive, HD, AHI Audio System (manually HD installed from the game CD, developer website or Aminet), RTGMaster (HD installed)

Recommended Specifications:

- Amiga or DraCo/DraCo Motion
- 68030/040/060 CPU
- 512K+ chipram, more fastram (i.e. > 8Mb)
- gfx card (CyberGraphX/Picasso 96 supported)
- sound card
- 4xCDROM drive or faster (for smooth viewing of the 3D rendered intro animation)
- HD
- AHI Audio System (manually HD installed from the game CD, developer website or Aminet)
- RTGMaster (HD installed)
- RTGMaster PIP Sublibrary (HD installed, Picasso IV/CyberVision 3D gfx card + installation of GENETIC SPECIES V4605 Engine Update required for window play)

[4] Game features of GENETIC SPECIES include:

- coding in 100% assembly language
- full multitasking
- optimised code for 68030/040/060 CPUs
- DraCo/DraCo Motion support
- single/double/triple screen buffering
- 200Mb 3D rendered intro animation in HAM8 mode
- fast 3D light-sourced texture mapped environment
- 4 huge plot-based levels involving puzzle solving
- 16 rendered enemies with high level artificial intelligence and a massive array of weapons
- 256 colour display, (1x1) pixel resolution definition, changeable window sizes for gameplay, screen promotion, NTSC/PAL/multiscan screenmode support
- high quality digital sound and FX with stereo surround sound
- 30 minutes of high quality, atmospheric, in-game CDDA music inspired by Vangelis

[5] GENETIC SPECIES was released as freeware by developer Marble Eyes in 2001, and is available for download from these sources:

GENETIC SPECIES (full CD version incl. CDDA tracks) [Source: EAB FTP site]
- GENETIC SPECIES (HD version, multiple files, no CDDA) [Source: Aminet]

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