Ghosts 'N Goblins
ECS/OCS
Information
Year of the first release
1990
License
Commercial
Number of disks (or CD)
1
Publisher
Elite - Worldwide
Number max of players
2
Budget publisher
Simultaneous max players
1
Developer
Unknown
Language
English
Artists
Coder :
Richard Frankish (Rick)
Graphician :
David Percival
Musician :
Mark Cooksey
Hardware
ECS
OCS
Amiga original game
no
Have cheatcode
yes
Have SPS release
yes
WHD install
no
WHD information
HD install
no
HD notes
Genre
Category
Platform
Subcategory
Platform - Action
Dimension
2D
Viewpoint
Sideways
Conversion hardware
Amstrad/Schneider CPC464/664/6128
Arcade
Atari ST/E
Bandai WonderSwan
Commodore C16/Plus 4
Commodore C64/128
Mobile/Cell Phone
NEC PC-60/PC-88/PC-98
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo NES (Famicom)/Sharp Twin Famicom
Nintendo Wii Virtual Console
PC (DOS)
Sinclair ZX Spectrum 48/128/+2/+3
Conversion notes
Based on 1985 Capcom coin-op.
PC versions: CGA, EGA
N.B. [1] Released in Japan as MAKAIMURA.
[2] A modernised 3D version, ULTIMATE GHOSTS 'N GOBLINS, was released for Sony PSP in 2006.
Classic compilation
Finale
Relationship
is a prequel to
Ghouls 'N' Ghosts
Page views: 4780 - Last update: 25th April 2008
Rarity:
Extremely rare
Notes:
[1] Released shortly after the Amiga conversion of the Capcom sequel
GHOULS 'N' GHOSTS
.
[2] Game requires min. 1Mb ram.
Coded by RCK of
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