Ghosts 'N Goblins
ECS/OCS
Information
Year of the first release
1990
License
Commercial
Number of disks (or CD)
1
Publisher
Elite - Worldwide
Number max of players
2
Budget publisher
Simultaneous max players
1
Developer
Unknown
Language
English
Category
Platform
Shoot-'em-up (All)
Hardware
ECS
OCS
Artist - coder
Richard Frankish (Rick)
Amiga original game
no
Artist - graphician
David Percival
Have cheatcode
yes
Artist - musician
Mark Cooksey
Have SPS release
yes
Artist - misc
WHD install
no
WHD information
HD install
no
HD notes
This page
has been viewed
:
3825 times
was last updated
:
25th April 2008
Conversion notes
Based on 1985 Capcom coin-op.
PC versions: CGA, EGA
N.B. [1] Released in Japan as MAKAIMURA.
[2] A modernised 3D version, ULTIMATE GHOSTS 'N GOBLINS, was released for Sony PSP in 2006.
Conversion hardware
Amstrad/Schneider CPC464/664/6128
Arcade
Atari ST/E
Bandai WonderSwan
Commodore C16/Plus 4
Commodore C64/128
Mobile/Cell Phone
NEC PC-60/PC-88/PC-98
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo NES (Famicom)/Sharp Twin Famicom
Nintendo Wii Virtual Console
PC (DOS)
Sinclair ZX Spectrum 48/128/+2/+3
Classic compilation
Finale
Relationship
is a prequel to
Ghouls 'N' Ghosts
Rarity:
Extremely rare
Notes:
[1] Released shortly after the Amiga conversion of the Capcom sequel
GHOULS 'N' GHOSTS
.
[2] Game requires min. 1Mb ram.
Coded by RCK of
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