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Gloom - Double Barrel Screenshot
Information 4 reviews 1 manual Cheatcode 2 weblinks
100 screenshots 4 boxscans 1 diskscan 13 miscshots Conversion Gamemap
Year of the first release1995LicenseCommercial
Number of disks (or CD)1PublisherGuildhall - Worldwide
Number max of players2Budget publisher
Simultaneous max players2DeveloperBlack Magic
ArtistsCoder : Mark Sibly
Graphician : Hans Butler
Graphician : Kurt Butler
Graphician : Laki Schuster
Musician : Black Magic
Musician : Kevan Stannard
Misc : Black Magic
Misc : Thomas Schwarz
Language in manual
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installyesWHD information
Updated  2014-05-31 13:44:23
HD installyesHD notesGame requires an expanded CD32 with more than 2Mb memory to run from HD.
SubcategoryShooter - First Person Shooter (FPS)
Dimension3D (Texturemap)
QuickmatchDoom / Wolfenstein 3D
ScrolltypeInto Screen
ViewpointFirst Person
Conversion hardware
Conversion notes
Classic compilationAction Pack Vol. 1
Relationshipis a precursor to Gloom 3 ''Ultimate Gloom'' Zombie Edition
is a precursor to Gloom 3: Zombie Edition
is a precursor to Gloom Deluxe
is a precursor to Ultimate Gloom
Page views: 4065 - Last update: 4th August 2011
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Design, production and audio by Black Magic. Decrunching code by Thomas Schwarz. Game coded in Devpac2, utilities coded in Blitz Basic 2, and gfx rendered in DPaint 3/4.

[2] Game supports fullscreen or window play and null/serial modem play.

[3] Available for GLOOM enthusiasts on Aminet are:

- New level maps that replace the Space Hulk level.

- GLOOM Trainer V2.00 that gives players infinite lives, weapon powerups, invulnerability and more (dir: game/patch/GloomTrainer.lha).

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