| Notes: | [1] Game/level design by Lobsang Alvites Szaler (Mr.Byte/TEG). "HiScore Mixer" utility by Kanguru/TEG and extra enemy sprites by Peter Oorthuis (Anim8tor).
[2] Min. Specifications (CD release): AGA, CDROM drive, 2Mb chipram. Min. Specifications (floppy release): AGA, HD, 2Mb chipram, 4Mb fastram. Recommended: 68030+ accelerator or ram expansion (to prevent slowdowns), 4Mb fastram, 2 button joystick.
[3] Identical versions of the game were released on CD and floppy disk. HD installation is required to play the floppy release of the game, but not the CD release (i.e. the game can be played directly from CD).
[4] GUNBEE F-99 is a clone of Konami's anime vertical shooter DETANA!! TWINBEE (aka BELLS & WHISTLES). Originally it saw a shareware release as AMIBEE in Oct 1997. AMIBEE V1.22 (shareware demo) is available on Aminet (dir: game/shoot/amibee.lha).
[5] Soon after the shareware release of AMIBEE, APC&TCP and Crystal Software (Holland) sent expressions of interest for the commercial publication of the game to main coder Mr.Byte/TEG. He chose to sign with APC&TCP in Feb 1998 and enlisted the help of several support coders over the months that followed. The commercial version GUNBEE-F99 featured 3 additional levels and many graphical, aural and gameplay enhancements over the shareware version when released in Oct 1998 [Source: TEG game diary].
GUNBEE F-99 (commercial demo) is available on Aminet (dir: game/demo/Gunbee-F99.lha) and the publisher's website.
[6] An overview of GUNBEE F-99 in Spanish appears on the developer's website HERE (see English translation HERE).
[7] Additional screenshots that didn't appear in the game due to space restrictions are also available on the developer's website HERE. |
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