Game/level design by Lobsang Alvites Szaler (Mr.Byte/TEG). Graphics by Mr.Byte/TEG (sprites, backgrounds, level bosses) and Victor Arellano (Harlock/TEG) (level bosses, cut scenes/animated sequences); extra enemy sprites by Peter Oorthuis (Anim8tor). Music by Mr.Byte/TEG, Jochen Heizmann and Marcus Johansson (Mopz/NCGamez). "HiScore Mixer" utility and HD installer script by Facundo Rodríguez (Kanguru/TEG).
 Min. Specifications (CD release): AGA, CDROM drive, 2MB chipram. Min. Specifications (floppy release): AGA, HD, 2MB chipram, 4MB fastram. Recommended: 68030+ accelerator or ram expansion (to prevent slowdowns), 4MB fastram, 2 button joystick.
 Game supports PAL/NTSC screenmodes, joystick/keyboard control and a quit back to WB option (from titlescreen), and contains English/German instructions on the boot disk.
 Identical versions of the game were released on CD and floppy disk. HD installation is required to play the floppy release of the game, but not the CD release (i.e. the game can be played directly from CD).
 GUNBEE F-99 is a clone of Konami's anime vertical shooter DETANA!! TWINBEE (aka BELLS & WHISTLES). Originally it received a shareware release as AMIBEE in Oct 1997.
AMIBEE V1.22(shareware demo) is available for download on AminetHERE (dir: game/shoot/amibee.lha).
 Soon after the shareware release of AMIBEE, APC&TCP and Crystal Software (Holland) sent expressions of interest for the commercial publication of the game to main coder Mr.Byte/TEG. He chose to sign with APC&TCP in Feb 1998 and enlisted the help of several support coders over the months that followed. The commercial version GUNBEE-F99 featured 3 additional levels and many graphical, aural and gameplay enhancements over the shareware version when released in Oct 1998 [Source: TEG game diary].