Game design, gfx & visual effects by Jason Kingsley. Code by Alister Perrott; additional code & visual effects by Paul Gomm.
 Game supports a quit back to WB option.
 Originally scheduled for release in late '91 by Empire, the game was eventually released (after much delay for reasons unknown) in 1994 by Rebellion (i.e. coder Jason Kingsley's own publishing label).