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Defender Of The Crown
OCS  CDTV
Defender Of The Crown - Double Barrel Screenshot
Information 7 reviews 3 manuals Cheatcode 5 weblinks
40 screenshots 10 boxscans 3 diskscans 14 miscshots 10 conversions Gamemap
Information
Year of the first release1986LicenseCommercial
Number of disks (or CD)2PublisherCinemaware (Master Designer) - Rest of the World
Master Designer - Rest of the World
Mindscape - Rest of the World
Mirrorsoft - Rest of Europe
Ubi Soft - France
Number max of players1Budget publisherEDOS [Software on Demand] - United Kingdom
Mirror Image (Mirrorsoft) - Worldwide
Simultaneous max players1DeveloperMaster Designer
LanguageEnglish
ArtistsCoder : Kellyn Beeck (Beck)
Coder : Robert J. Mical
Graphician : Bob Swiger
Graphician : Doug Smith
Graphician : James D. Sachs (Jim Sachs)
Graphician : John Cutter
Graphician : Richard La Barre
Graphician : Rob Landeros
Graphician : Sol Masid
Graphician : Steve Quinn
Musician : Bill Williams
Musician : Jim Cuomo
Misc : Bob Jacob
Misc : Kellyn Beeck (Beck)
Language in manualEnglish
French
HardwareOCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2008-01-01 21:33:49
HD installnoHD notes
Genre
CategoryStrategy
SubcategoryStrategy - Map-based Historical
Dimension2D
OriginFilm
OriginPersonality - Legendary
QuickmatchDefender Of The Crown
ScrolltypeInto Screen
ScrolltypeScrolling - Horizontal
ThemeHistorical - Medieval
ThemeMythological - Robin Hood
ViewpointFirst Person
ViewpointSideways
ViewpointTop Down
Conversion hardwareAmstrad/Schneider CPC464/664/6128
Android OS (Smartphones/Tablets/Other Devices)
Apple IIGS
Apple iPhone/iPad/iPod Touch (iOS)
Apple Macintosh (Classic)
Atari ST/E
Commodore C64/128
Nintendo Game Boy Advance (GBA)
Nintendo NES (Famicom)/Sharp Twin Famicom
PC (DOS)
PC (Windows)
Philips CD-i
Sinclair ZX Spectrum 48/128/+2/+3
Tandy PC/IBM PCjr
Conversion notes

PC versions: Hercules, CGA, EGA, VGA, Tandy/PCjr
- DOTC unofficially ported to C16/+4
- DOTC: DIGITALLY REMASTERED (PC/Mac) released 2002
- ROBIN HOOD: DOTC (PS2/Xbox/PC) released 2003

Classic compilationTriad Volume 1
Prestige Sammlung, Die
3 Tickets To Another World
10 Megahits Vol 3
Relationshipis a precursor to Defender Of The Crown II
is a precursor to Défenseur De La Couronne II
is a precursor to Defensor De La Corona II, El
is a precursor to Difensore della Corona II
is a precursor to Verteidiger der Krone II
Page views: 13808 - Last update: 1st April 2017
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Master Designer Software in association with Jack M. Zufelt and American Equity Resource presents a Cinemaware production DEFENDER OF THE CROWN.

[2] Game concept by Bob Jacob; game design by Kellyn Beeck. Coding by Kellyn Beeck; computography and Mical Game System by Robert J. Mical. Graphics & special FX by Jim Sachs; additional gfx by Steve Quinn, Richard La Barre, Sol Masid, John Cutter, Rob Landeros, Doug Smith and Bob Swiger. Original music composition by Jim Cuomo and orchestration by Bill Williams.

[3] The Mical Game System used in the development of DOTC was written by Commodore Amiga software engineer and hardware designer Robert J. Mical.

[4] Game must be launched from WB after booting from floppy.

[5] Game manufactured/distributed by Mindscape in the USA and Australasia, and by Ubi Soft in France.


TRIVIA: [1] According to the manual, DOTC pays tribute to classic Hollywood adventure movies, most notably "The Adventures of Robin Hood" and "Ivanhoe", which brought to life tales of dashing heroes, beautiful damsels in distress and royal kingdoms of old (see HERE). Indeed, 5 pages of the game manual are devoted to discussion of the mythical legend of Robin Hood and the movies/TV series based on the character that were produced up until the 1986 release of DOTC.

[2] Jack M. Zufelt, who is acknowledged in the game intro, is an American network market industry consultant, book author and international speaker.

[3] The Amiga version of DOTC was written in 6 weeks. Given the loss of two coders and a strict deadline for the product to be released, a few features which appeared in subsequent releases on other platforms did not make it into the Amiga version (e.g. the Greek fire and disease attack options). In a 1988 interview, Cinemaware founder Bob Jacob judged that the most definitive version of DOTC released was for rival platform, the Atari ST [Source: Cinemaware feature article, Your Amiga, June 88, p16].

[4] At the time of release DOTC reportedly was the largest game ever released, containing a "massive" 1.5MB of graphics alone [Source: Cinemaware development article, Commodore Magazine (USA), Oct 87, p73].

[5] DOTC won the Software Publishers Association 1986 award for Best Graphics (16-Bit Division).



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