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Code name Hell Squad
AGA/AmigaCD/ECS
also known as HellPigs [Prerelease name]
0 information 1 review 0 manual 0 cheatcode 2 weblinks
36 screenshots 2 boxscans 1 diskscan 0 miscshot 0 conversion 0 gamemap
Information
Year of the first release2000LicenseCommercial
Number of disks (or CD)1PublisherDigital Dreams Entertainment (DDE) - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperDigital Dreams Entertainment (DDE)
LanguageEnglish
CategoryAdventure (All)
Adventure | Point and Click
Shoot-'em-up (All)
HardwareAGA
AmigaCD
ECS
Artist - coderDamir Petković (Petkovic)
Thomas C. Cvijanović (Cvijanovic)
Amiga original gameyesArtist - graphicianDamir Petković (Petkovic)
Drāzen Tomić (Tomic)
Raymond Cindrić (Cindric)
Thomas C. Cvijanović (Cvijanovic)
Have cheatcodenoArtist - musicianDamir Petković (Petkovic)
Thomas C. Cvijanović (Cvijanovic)
Have SPS releasenoArtist - misc
WHD installnoWHD information
HD installyesHD notesGame runs directly from CD, although it can be manually installed to HD. Savegames, however, must be stored on HD in the S: directory.
This page
has been viewed:3097 times
was last updated:7th November 2007
Conversion notes
Conversion hardware
Classic compilation
Relationship
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Min. Requirements: WB 1.3, 68000 CPU, ECS/AGA chipset, 2Mb chip/1Mb fastram, 2x CDROM.
Utilises if Available: AGA chipset, more memory, faster CPU or CDROM drive.

[2] Game supports graphics in 32 colours EHB, joystick or keyboard for gameplay, PAL/NTSC screenmodes and a quit back to WB option. Additionally, the game CD contains an instruction manual and a demo of WASTED DREAMS.

[3] A CODE NAME HELL SQUAD demo is available on Aminet (dir: game/demo/DDE_CnHSdemo.lha). The min. requirements are 68000 CPU, ECS/AGA chipset, 3Mb ram, and 3Mb HD space.

[4] A complete walkthrough for the game is available HERE [Source: Richie's Amiga Home Page].


TRIVIA:

[1] The game began life circa 1995 as HELLPIGS and was developed initially by Classica Entertainment, who was led by main coder Damir Petkovic.

In 1996, Classica signed a deal with Vulcan to publish the game. Initially, Vulcan had planned to release the game on both CD and floppy. The cut-down floppy release (minus FMV and other extras) was going to be a staggering 22 disks, but the idea was later scrapped when they decided that all their future game releases should be CD only.

The game was scheduled for release by Vulcan as HELLPIGS in 1997/98, but reportedly Classica Entertainment cancelled the game after leaving the games industry to make TV commercials [Source: Paul Carrington (Vulcan), Amiga Nutta IRC Conference].

The saga didn't end there, though. After Vulcan left the Amiga market in late 1998, upcoming Amiga developers Digital Dreams Entertainment (DDE) struck a deal with ex-HELLPIGS lead coder, Damir Petkovic to resurrect the game. [Source: Raymond Cindric (DDE) interview, courtesy of Digital Amiga Dream].

DDE renamed the game to CODE NAME HELL SQUAD and put the finishing touches on the near-complete project by adding a cinema-style intro, which they filmed themselves. The game finally saw the light of day when DDE published it themselves in 2000.

[2] A HELLPIGS slideshow demo is available on Aminet (dir: pix/illu/aahelgfx.lha) and requires at least 2Mb ram.
Additional screenshots of HELLPIGS can also be seen HERE.


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