[1] AIR WARRIOR was ambitiously released as the world's first online multiplayer, multiplatform air/land combat simulator for the Apple Macintosh in 1986 and the Amiga, Atari ST and PC in 1987/88. The first physical retail release of the game was made on Amiga floppy disk in 1990 and essentially served as a starter pack for the online multiplayer version. Specifically, it was intended for use with a modem (at least 1200 baud, but preferably 2400/9600 baud or faster with later updates) to dial-up dedicated online multiplayer services that existed in various countries in the 1980s/90s (e.g. GEnie, Delphi, CRIS, AOL, CompuServe, Earthlink, Gamestorm and Compulink in the USA; GEnie in Canada; On-Line Entertainment, CompuServe and Connect Online in the UK; Nifty-Serve in Japan; OzEmail in Australia).
Unfortunately, these services ceased long ago in the late 1990s and online multiplayer gameplay is no longer possible. The game, however, can be played offline from disk, but only passive solo flights are possible and much of the graphical detail witnessed in online multiplayer combat is absent.
[2] Game design/creation by Kelton Flinn and David Albrecht. Amiga conversion by David Albrecht.
[3] Min. Requirements (V2.5a): 512k ram.
Recommended (V2.5a): 1MB ram or more (for use of graphic modes above standard low-res and/or use of digital sound or customised sound files created by players using sound digitisers).
Min. Requirements (V2.9c): Workbench 1.3/2.x, 1MB chip/2MB fastram (possibly less memory in degraded graphics modes), hard drive (due to the very large size of the terrain file).
Recommended (V2.9c): 68020 CPU or faster (for optimised gameplay), AGA chipset (for better performance in hires mode), 1MB chip/2MB fastram or more, hard drive.
[4] Magazine Publisher: New Computer Express no. 149, 21-Sept-1991 [tri-format (Amiga/ST/PC) coverdisk #3 - download Amiga version HERE]
[5] Game features analogue-digital joystick/mouse/keyboard control and support for low-res (standard/interlace modes), medium resolution & hires picture screens and artwork views. Additionally, the game supports digital sound and the creation of customised sound files by players using sound digitisers (see 'readme.2.5a' file on disk 1).
[6] Original release contents include a large A1 game poster with a map of the European theatre on the reverse side, as well as an On-line Entertainment flight connect modem offer.
[7] A Danish budget version of AIR WARRIOR with localised in-game menus was released by Euro Power Pack circa mid-1990s.
Known releases:
- V2.x (1990)
- V2.5a (23-Mar-91) [downloadHERE]
- V2.9a (199x)
- V2.9b (199x)
- V2.9c (27-Jun-94) [downloadHERE]
Based on 1986 Kesmai/GEnie online multiplayer Macintosh release.
PC versions: CGA, EGA, SVGA
N.B. Never released for the 3DO console despite being officially announced.
[1] AIR WARRIOR was ambitiously released as the world's first online multiplayer, multiplatform combat simulator for Amiga, Macintosh, Atari ST and PC in 1988. The first physical retail release of the game was made on floppy disk in 1990 and basically served as a starter pack for the online multiplayer version. Specifically, it was intended for use with a modem (at least 1200 baud, but preferably 2400 or 9600 baud or faster) to dial-up dedicated online multiplayer services that existed in various countries in the 1980s/90s (e.g. GEnie, Delphi, CRIS, AOL, CompuServe, Earthlink, Gamestorm and Compulink in the USA; On-Line Entertainment, CompuServe and Connect Online in the UK; OzEmail in Australia).
Unfortunately, these services ceased long ago in the late 1990s and online multiplayer gameplay is no longer possible. The game, however, can be played offline from CD, but only solo flights are possible and much of the graphical detail witnessed in online multiplayer combat is absent.
[2] Game features analogue-digital joystick/mouse/keyboard control and support for low-res (standard/interlace modes), medium resolution & hires picture screens and artwork views.
Based on 1986 Kesmai/GEnie online multiplayer Macintosh release.
PC versions: CGA, EGA, SVGA
N.B. Seemingly, never released for the 3DO despite being advertised.
AIR WARRIOR - Review Update [Source: GEnie Livewire magazine, July 90, pp14-15; courtesy of The Ancient Gaming Noob blog]
Finnish Advert [Source: Atari Mania]
No manuals found.
No manuals found.
No cheats found.
No cheats found.
No maps found.
No maps found.