Game design by Steve Utick. Amiga coding by Steve Adams and Paul Scobell. Graphics by Scott Anderson; animation by Robert Richardson; Amiga GUI by Paul Scobell. Sound sampling & music by Andrew Purdam; sound FX by Paul Scobell.
 Game must be manually launched from WB and requires WB 1.3 and 1MB ram.
 Game supports PAL and NTSC screenmodes, as well as a quit back to WB option.