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Ancient Art Of War In The Skies, The
ECS/OCS
Ancient Art Of War In The Skies, The - Double Barrel Screenshot
Information 15 reviews 1 manual Cheatcode 3 weblinks
8 screenshots 2 boxscans 1 diskscan 2 miscshots 1 conversion Gamemap
Information
Year of the first release1993LicenseCommercial
Number of disks (or CD)4PublisherMicroProse - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperMicroProse
LanguageEnglish
ArtistsCoder : Andrew Walrond
Coder : Chris Pink
Coder : Jason Chown (Jez Chown)
Graphician : Paul Ayliffe
Musician : Jeffery L. Briggs
Musician : Paul Tonge
Musician : Roland Rizzo
Misc : Alkis Alkiviades
Misc : Barry Murry
Misc : Dave Murry
Misc : Joe Gargiulo
Misc : Paul Hibbard
Misc : Richard Ellis
Misc : Sarah Kerr
Language in manualEnglish
German
HardwareECS
OCS
Amiga original gameno
Have cheatcodeno
Have SPS releaseyes
WHD installyesWHD information
AuthorStingRay
Updated  2015-09-20 18:21:14
HD installyesHD notes

- HD installer is contained on the 'Game' boot disk (i.e. disk 1).

- More than 1MB ram is required for HD gameplay.

Genre
CategoryAction Strategy
SubcategoryAction Strategy - Uncategorised
Dimension2D
OriginBook / Literature
ScrolltypeScrolling - Horizontal
ScrolltypeScrolling - Vertical
ThemeHistorical - WW1
ThemeMilitary
ThemeTransport - Combat Plane
ThemeWar - WW1
ViewpointCockpit
ViewpointSideways
ViewpointTop Down
Conversion hardwareAtari ST/E
PC (DOS)
Conversion notes

Based on 1992 Evryware/MicroProse PC (DOS) release.
PC versions: MCGA/VGA

Classic compilation
Relationshipis a sequel to Ancient Art Of War, The
is a sequel to Art De La Guerre, L'
is a sequel to Arte De La Guerra, El
Page views: 3980 - Last update: 23rd June 2019
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Based on the classic strategy text "The Art of War", written by Sun Tzu circa 400 B.C.

[2] Game includes Amiga reference docs on-disk (see "ReadMe.txt" on disk 1) and a built-in campaign editor. Additionally, the game supports different keymaps (to change from the GB default refer to "ReadMe.txt" on disk 1), savegames and PAL/NTSC screenmodes.

[3] The NTSC version of ANCIENT ART OF WAR IN THE SKIES may be activated by double-clicking the
"60Hz Screen Stretcher" icon on disk 1, but publisher MicroProse warned in the on-disk docs that this software solution may not work on all Amiga set-ups and might require the ECS chipset and a monitor.

[4] According to the on-disk docs, the "Game Options" clipboard in-game displays an option to turn off the joystick. However, clicking on it doesn't do anything as it is a leftover option from the original PC version that wasn't removed.


Known releases: V1.12 (18-May-1993)


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