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 Game design by Damon Slye. Coding by Damon Slye, Richard Hicks, Jeffrey Tunnell and Kevin Ryan. Graphics by John Burton; world creation by Paul Bowman.
 The 3D world of ARCTICFOX was created by coder Paul Bowman using a proprietary graphics package called 3-Space.
 Min. Requirements: KS 1.x, 512k ram
 The inside cover of the original EA release of ARCTICFOX identifies the Dynamix coders in a photo and discusses development of the game (see HERE).
TRIVIA:  ARCTICFOX represented Dynamix's first major development contract. They were given a whopping US$35,000 budget for the game by EA and developed it on a pre-release Amiga packaged in a black steel box with a wooden keyboard [Source: Damon Slye].
 The words 'We build Worlds' shown in the game intro was the motto adopted by developers Dynamix.