[1] Coding by John Atkinson. Graphics by Alex Kewin. Music by Felix Schmidt (TSM/The Sunriders^OKS I.D.); sound FX by John Atkinson; and samples by Alex Kewin.
[2] Distributed in Poland by L.K. Avalon and Querope (Holland).
TRIVIA: Whilst an extensive list of development credits (incl. sound FX and samples) appeared in the high score table of ARNIE, title music was omitted from the credits - possibly because it was "ripped" from an Amiga demo/intro produced a few years earlier in 1988/89. More curiously, however, the game manual does include music credits and attributes it to the mysterious nom de plume composer and one-hit wonder, SLAP.
In any case, ARNIE'S title music is identical to the demo/intro mod produced by Felix Schmidt (TSM/The Sunriders^OKS I.D.), except the sampled speech promoting the demo group (i.e. OKS Import Division) has been conveniently removed from the music [compare Felix Schmidt'sdemo music on his website vs the ARNIE title music]. [Source: chip, via message posted on EAB]
N.B. [1] An Atari ST version was never released despite loading instructions in the manual.
[2] The C64 release of ARNIE is an isometric shoot'em-up like ARNIE 2 and thus not the same game.
No manuals found.
Enter “RED WIZARDS OF THAY!” for your name on the high score table and use the following keys during play:
‘F1’_________Turn Invincibility on.
‘F2’________Turn Invincibility off.
‘F10’_____________To refill energy.
‘HELP’______________To skip levels.