Coding by Karo Kosonen. Graphics & design by Jussi Löf; additional gfx by Risto Mäki-Petäys; additional gfx design & level design by Tomi Tiainen. Music & sound FX by Anthony Putson and Michael Davis.
 Previewed in Amiga Action 73 (Aug '95, pp48-49), HYBORIA was planned for a Christmas '95 release despite having no publisher at the time of print. Ultimately, the game was never completed/released for the A1200/CD32 or PC.