Approx. 700k HD space is required.
[1] Written in Modula-2 programming language. Coding & graphics by Raffi Demerjian.
[2] Game supports end-user IFF puzzle images up to 640 x 400 (max. 16 colours, min. 1MB ram required), savegames and a quit back to WB option.
Approx. 700k HD space is required.
[1] Written in Modula-2 programming language. Coding & graphics by Raffi Demerjian.
[2] Game supports end-user IFF puzzle images up to 640 x 400 (max. 16 colours, min. 1MB ram required), savegames and a quit back to WB option.
PC versions: MCGA, VGA
Approx. 700k HD space is required.
[1] Written in Modula-2 programming language. Coding & graphics by Raffi Demerjian.
[2] FEMME FATALE V3.0 features more options than its predecessors (e.g. scrambling puzzles into 20, 32 and 50 pieces, cancelling moves). Additionally, IFF puzzle images up to 640 x 400 (max. 16 colours, min. 1MB ram required) supplied by end-users are supported, along with savegames and a quit back to WB option.
[3] Game includes bonus data disk FEMME FATALE DATA DISK VOLUME 9.
PC versions: MCGA, VGA
No cheats found.
No cheats found.
No cheats found.
No maps found.
No maps found.
No maps found.