HD installer is contained on disk 1.
[1] Written in AMOS Professional. Game storyboard, coding & graphics by Lee Bamber. Music by Steve Gane and sound FX by Samurai Sword.
[2] Min. Requirements: AGA chipset, KS3.x, 2MB chipram.
[3] RELICS OF DELDRONEYE was released by F1 Licenceware on disk F1-018.
[4] Game includes brief instructions on disk 1 (see "Relics.doc") and features savegame support.
[5] More info. about the development of RELICS OF DELDRONEYE and its sequels can be read in a 2011 interview with coder Lee BamberHERE. [Source: AmigaPD]
[6] RELICS OF DELDRONEYE(longplay/walkthrough) is available for viewing HERE. [Source: Amiga Magister's YouTube channel]
[6] RELICS OF DELDRONEYE(playable demo) is available for downloadHERE. [Source: EAB FTP site]
[7] ***RELICS OF DELDRONEYE(full licenceware release)*** was made freely available for download by coder Lee Bamber and ex-F1 Licenceware proprietor Andy Kellett in 2005/09, and is available from these sources:
- RELICS OF DELDRONEYE(DMS disk version) [Source: Aminet]
- RELICS OF DELDRONEYE(ADF/DMS disk versions) [Source: EAB FTP site]
- RELICS OF DELDRONEYE(ADF/DMS disk versions) [Source: EAB FTP mirror site]
- RELICS OF DELDRONEYE(ADF disk version) [Source: Amiga Future]
- RELICS OF DELDRONEYE(ADF disk version) [Source: Games Coffer]
- RELICS OF DELDRONEYE(DMS disk version) [Source: AmigaPD]
- RELICS OF DELDRONEYE(DMS disk version) [Source: F1 Licenceware (old webpage), courtesy of the Internet Archive]
No manuals found.
No cheats found.
No maps found.