[1] Joint development by The Hidden and Supervision Entertainment. Coding by William Bell. Graphics by Craig Howard and Simon Leggett. Music/sound FX by Carl Jermy.
[2] Min. Requirements: OCS/ECS chipset, 1MB ram.
[3] Shortly after booting the game, players are presented with a menu giving them the choice of loading the OCS/ECS (0 normal mode) or AGA version (1 AGA mode).
[4] Game features a simultaneous split-screen 2-player mode and savegame support.
[1] Coding by William Bell. Graphics by Craig Howard and Simon Leggett. Music/sound FX by Carl Jermy.
[2] Magazine Publishers:
- Amiga Power #24 (coverdisk 24), Apr 93 [downloadHERE]
- Amiga Format #45 (coverdisk 45), Apr 93 [downloadHERE]
[1] Joint development by The Hidden and Supervision Entertainment. Coding by William Bell. Graphics by Craig Howard and Simon Leggett. Sound by Carl Jermy, Tim Erickson and Dave James.
[2] Game features a simultaneous split-screen 2-player mode and savegame support.
Amiga Format Coverdisk 45 (Issue 45, Apr 93)
Amiga Power Coverdisk 24 (Issue 24, Apr 93)
Collect all the gems on any level and type “ABLE TO CHEAT”. Use the following keys during play:
‘F1’__________________________Increase shields.
‘F2’____________________________Increase bombs.
‘F3’____________________________Increase jumps.
‘F4’___________________________Increase floats.
No cheats found.
No cheats found.