Game design by Thomas & Stefan Schulze; game story/plot by Thomas Schulze.
68K/PPC coding by Thomas & Stefan Schulze; AmigaOS 4 port by Steffen Häuser & Ricco Roßberg (Alinea Computer); CyberGraphX/ChunkyPPC gfx routines by Steffen Häuser.
Graphics by Dirk Böhme, Simon Neumann & Sven Kahlbrock; mission rendering by Dirk Böhme & Simon Neumann; animations by Simon Neumann & Sven Kahlbrock.
Main soundtrack by Timo Kloss; animation/outro music by Markus Holler.
Level/arena design by Marcus Klemm; HD installer by Ricco Roßberg; MUI preferences tool by Henning Thielemann; 4 player joystick adapter code by James Daniels; English localisation by Roman Bannack.
 Min. Requirements (68K/PPC): 68030 CPU, 16MB ram, AGA/gfx card, 50MB HD space, 4xCDROM.
Min. Requirements (AmigaOS 4): AmigaOS 4.x, 150MHz PPC or higher, 32MB ram, gfx card, 100MB HD space, 4xCDROM.
Recommended: 68040+/PPC CPU, 32MB ram, gfx card, 300MB+ HD space, 8xCDROM.
 Game includes a quit back to WB option, as well as gfx/sound card, joypad and 4 player joystick adapter support.
- V1.0 (Dec-02), V1.01 (10-Jan-03), 1.03 (20-Jan-03) [68K/PPC versions]
- V1.04 (28-Nov-05) [OS4 version]