The game came in a cardboard sleeve folded in half, sealed by the shrink-wrapped plastic that enclosed it.  At this time, ASDG was not yet aiming on the PAL market, so the game only displays correctly on an NTSC system.
TRIVIA: Instead of displaying the credits, the original disk contains a sound file, where you can listen to Perry Kivolowitz (idea & coding) thanking all the people at ASDG for their good co-operation during the production of this game: Greg Cedillas [gfx], Rick Gray [SFX]. Eric Lavitsky, Andrea Kivolowitz, Marlene Zenker and the ASDG production staff
The game itself is not copy-protected, instead you can listen to the general opinions of the team towards piracy and also some soul-stirring appeals within a couple of sound files, which are randomly selected when you click on the "Copy Protection" icon, e. g. one of the team members will speak to you like "If you pirate this game, it affects me. And I do own an axe." :-)