Dragonstone
ECS/OCS
CD32
Information
Year of the first release
1995
License
Commercial
Number of disks (or CD)
1
Publisher
Core - Worldwide
Number max of players
1
Budget publisher
Simultaneous max players
1
Developer
Unknown
Language
English
Artists
Coder :
Barry Irvine (Paradroid/Anarchy)
Coder :
Derek Leigh-Gilchrist (DEL/Anarchy)
Coder :
Gary Antcliffe
Graphician :
Mark K. Jones (Mark Jones Snr.)
Graphician :
Simon Phipps
Musician :
Martin Iveson (Spaceman/Lemon, Nuke/Anarchy, hyper)
Misc :
Barry Irvine (Paradroid/Anarchy)
Misc :
Bob Churchill (Goth)
Misc :
Gary Antcliffe
Misc :
Jeremy Smith
Misc :
Mark K. Jones (Mark Jones Snr.)
Misc :
Simon Phipps
Language in manual
Hardware
CD32
Amiga original game
unknown
Have cheatcode
no
Have SPS release
no
WHD install
yes
WHD information
Author
Mr.Larmer
Updated
1998-07-09 19:24:56
HD install
unknown
HD notes
Genre
Category
RPG
Subcategory
RPG - Uncategorised
Dimension
2D
Scrolltype
Scrolling - Multi-directional
Theme
Fantasy - Swords & Sorcery
Viewpoint
Angle
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 4066 - Last update: 1st April 2010
Notes:
Originally titled DARKSTONE, but changed when the game was brought to Core Design. Intended to be a sequel to DARKMERE.
Coded by RCK of
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