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Dune II: The Battle For Arrakis
ECS/OCS
Dune II: The Battle For Arrakis - Double Barrel Screenshot
Information 28 reviews 1 manual Cheatcode 4 weblinks
64 screenshots 6 boxscans 3 diskscans 5 miscshots 4 conversions Gamemap
Information
Year of the first release1993LicenseCommercial
Number of disks (or CD)5PublisherVirgin - Worldwide
Number max of players1Budget publisherAcid (Guildhall) - Worldwide
Hit Squad - Platinum Edition (Ocean) - Worldwide
Simultaneous max players1DeveloperWestwood
LanguageEnglish
French
German
ArtistsCoder : Bob Koon (Robert Koon)
Coder : Bobby Earl
Coder : Denzil E. Long Jr.
Coder : Joe Bostic
Coder : Mark McCubbin
Coder : Rob Povey
Coder : Scott K. Bowen
Graphician : Sandy Dobbs
Musician : Dwight Okahara
Musician : Frank Klepacki
Musician : Glenn Sperry
Musician : Julie Stainer
Musician : Paul S. Mudra
Misc : Aaron E. Powell
Misc : Donna J. Bundy
Misc : Joe Bostic
Misc : Rick Gush
Language in manual
HardwareECS
OCS
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorCFOU!
Updated  2010-10-17 14:04:35
HD installyesHD notes- HD installer is contained on disk 1.

- At least 1.5Mb ram is required to play the HD version (launch "DuneII"), except on 1Mb A500+/A600 machines (launch "Dune600" instead).
Genre
CategoryStrategy
SubcategoryStrategy - Real-Time
Dimension2D
OriginFilm
QuickmatchDune 2
ThemeFuturistic
ThemeScience Fiction
ThemeWar - Futuristic
ViewpointSideways
ViewpointTop Down
Conversion hardwareAcorn Archimedes
PC (DOS)
Sega Mega Drive/Genesis
Conversion notesBased on 1992 Westwood/Virgin PC release.
PC versions: MCGA/VGA

N.B. Released simply as DUNE: THE BATTLE FOR ARRAKIS on the Sega Mega Drive/Genesis.
Classic compilation
Relationshipis a sequel to Dune
Page views: 9208 - Last update: 8th February 2012
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Licensed game based on David Lynch's 1984 movie Dune, an adaptation of Frank Herbert's epic sci-fi novel of the same name (see HERE).

[2] Game design by Aaron E. Powell and Joseph Bostic. Coding by Joseph Bostic, Denzil E. Long Jr., Scott K. Bowen, Rob Povey, Mark McCubbin and Bob Koon. Graphics & animation by Sandy Dobbs. Audio direction by Paul Mudra; music & sound by Frank Klepacki and Dwight Okahara; digitised voices by Frank Klepacki, Glenn Sperry and Julie Stainer. Game story & text written by Donna J. Bundy and Rick Gush.

[3] DUNE II, perhaps inaccurately, is widely considered to be the first contemporary real-time strategy (RTS) game ever released, and pioneered many concepts and conventions of the RTS genre.

[4] Game features multitasking (> 1Mb ram required), VGA screenmodes (configured using Preferences IControls), and savegame support.


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