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F/A-18 Interceptor
OCS
F/A-18 Interceptor - Double Barrel Screenshot
Information 19 reviews 3 manuals Cheatcode 5 weblinks
100 screenshots 4 boxscans 7 diskscans 7 miscshots Conversion Gamemap
Information
Year of the first release1988LicenseCommercial
Number of disks (or CD)1PublisherElectronic Arts - Worldwide
Number max of players1Budget publisherECP - Australasia
Star Performer (Electronic Arts) - Europe
Simultaneous max players1DeveloperIntellisoft
LanguageEnglish
ArtistsCoder : Bob Dinnerman (Robert Dinnerman)
Graphician : Greg Johnson
Musician : Dave Warhol (David)
Misc : Bob Dinnerman (Robert Dinnerman)
Misc : Moses Ma
Language in manual
HardwareOCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorJOTD
Updated  2007-12-26 22:54:43
HD installnoHD notes
Genre
CategorySimulation
SubcategorySimulation - Uncategorised
Dimension3D
ScrolltypeInto Screen
ThemeDisaster - Terrorist Attack
ThemeTransport - Combat plane
ThemeWar - Cold War
ViewpointCockpit
ViewpointFirst Person
ViewpointSideways
Conversion hardware
Conversion notes
Classic compilationAir Land Sea
Super Power Pack
Relationship
Page views: 6195 - Last update: 12th October 2012
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Game design by Bob Dinnerman; design assistance by Moses Ma. Coding by Bob Dinnerman. Graphic design by Greg Johnson. Music & sound FX by Dave Warhol.

[2] Min. Requirements: 512K ram.
Recommended: 1Mb ram or more (for enhanced sound and the ability to view the demo flight in full), colour monitor.

[3] More about the development of F/A-18 INTERCEPTOR can be read in a 2004 interview with Bob Dinnerman HERE [Source: Premise website].


TRIVIA: Extra memory (1Mb ram or more) provides players with a title tune inspired by the soundtrack from popular 1980s movie TOP GUN. According to an interview with game designer/coder Bob Dinnerman, he specifically asked musician Dave Warhol to compose a score for the game that generated the same atmosphere that the soundtrack in TOP GUN did (see HERE).


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