|Page views: 7555 - Last update: 19th June 2017 |
One version is common, at least one other version is rare |
 Game design by Bob Dinnerman; design assistance by Moses Ma. Coding by Bob Dinnerman. Graphic design by Greg Johnson. Music & sound FX by Dave Warhol.
 Min. Requirements: 512k ram.
Recommended: 1MB ram or more (for enhanced sound and the ability to view the demo flight in full), colour monitor.
 More about the development of F/A-18 INTERCEPTOR can be read in a 2004 interview with game designer/coder Bob Dinnerman HERE. [Source: Premise website]
TRIVIA: Extra memory (1MB ram or more) provides players with a title tune inspired by the soundtrack from popular 1980s action movie Top Gun. According to an interview in 2004, game designer/coder Bob Dinnerman specifically asked musician Dave Warhol to compose a score for the game that generated the same atmosphere that the soundtrack in Top Gun did (see HERE). [Source: Premise website]