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Last Inca, The
OCS
Last Inca, The - Double Barrel Screenshot
Information 3 reviews 1 manual Cheatcode 1 weblink
4 screenshots 2 boxscans 2 diskscans Miscshot Conversion Gamemap
Information
Year of the first release1989LicenseCommercial
Number of disks (or CD)1PublisherFree Spirit - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperZeexSoft
LanguageEnglish
ArtistsCoder : Frits Nielsen
Coder : Peter Ørbæk (Orbaek)
Graphician : Frits Nielsen
Graphician : Peter Ørbæk (Orbaek)
Musician : Frits Nielsen
Misc : Peter Ørbæk (Orbaek)
Language in manualEnglish
HardwareOCS
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notesSimply copy all disk contents to a game folder on HD.
Genre
CategoryAdventure
SubcategoryAdventure - Text With Still Pics
Dimension2D
ScrolltypeNone
ThemeFantasy - Wizards, Witches & Warlocks
ThemeHistorical - Inca
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 1705 - Last update: 23rd October 2013
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare
Notes:   [1] Game licensed from Axxiom USA, Inc. Game storyline, coding & GUI/screen layout by Peter Ørbæk. Graphics, music & parser coding by Frits Nielsen.

[2] Game was completely coded in 68K assembly language.

[3] Game supports PAL/NTSC screenmodes, in-game screen dumps to a printer, user definition of the function keys (F1-F10) to produce text commands at the press of a button, savegames, and a quit back to WB option.

[4] According to coder Peter Ørbæk, THE LAST INCA was coded with Frits Nielsen during their last year of high school.....but they were never paid any royalties due to publisher Free Spirit going bankrupt (which they did, but some 2 years after!).

In 2008, Peter Ørbæk recalled the events surrounding the game on his website and had this to say:

'Once I wrote an adventure game for the Amiga together with Frits Nielsen. We wrote this in the last year of high-school. It was called "The Last Inca". We both had an Amiga 500, and worked on it in our spare time. This was back in 1988. Twenty years ago, now!

Every other day we swapped floppy disks to share our work.

I wrote the basic framework (in assembly, aah the folly of youth :-)), as well as the story, whereas Frits made the parser (also in assembly, with plenty of macros), painted the graphics and composed the music.

Eventually we contacted a publisher (I forget their name) and they agreed to publish it. However, we foolishly did not opt for a one-time payment, but wanted royalty payments. Then the publisher went bust, and we never got a penny for our efforts. :-(

I actually didn't believe the game got out, although we did receive drafts for a cover for the game.

Now, today I read a news story over at TechReport on a new Amiga emulator, and thought I would try type in "amiga the last inca" into Google.

Lo and behold: One can actually find the game and download it, and there was even a review in a magazine! (a rather bad one actually :-)) Amazing!
'

[Source: Peter Ørbæk (coder), via his website].


TRIVIA: THE LAST INCA was the only G-rated graphical text adventure released by Free Spirit for the Amiga, with their other adventures featuring the lewd sexploits of BRAD STALLION.


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