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Boing! The Game
ECS/OCS
Boing! The Game - Double Barrel Screenshot
Information 1 review Manual Cheatcode 2 weblinks
8 screenshots Boxscan Diskscan Miscshot Conversion Gamemap
Information
Year of the first release1990LicenseCommercial
Number of disks (or CD)2PublisherMicro Momentum - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperAlternate Realities
LanguageEnglish
ArtistsCoder : Kevin Kelm
Graphician : Mike Bailey
Musician : Kevin Kelm
Musician : Mike Bailey
Misc : Cole Calistra
Misc : Kevin Kelm
Misc : Mike Morrison
Misc : Paul Costa
Misc : Rhett Rodewald
Misc : Rob Hurst
Language in manualEnglish
HardwareECS
OCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseno
WHD installnoWHD information
HD installnoHD notes
Genre
CategoryPlatform
SubcategoryPlatform - Ladders
Dimension2D
QuickmatchEnhanced Features - Game Editor/Construction Kit
ViewpointSideways
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 1644 - Last update: 2nd August 2022
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare
Notes:  

[1] Game concept by Kevin Kelm; game story ("Boing! The Story") by Mike Morrison; game level design by Cole Calistra, Paul Costa, Rob Hurst, Rhett Rodewald and Mike Morrison. Coding by Kevin Kelm. Graphics by Mike Bailey. Music by Mike Bailey; sound FX by sound FX by Kevin Kelm.

[2] Distributed in the USA by Oxxi.

[3] Game features an integrated level editor (see last screenshot) allowing players to create their own levels.

[4] BOING! THE GAME V0.30 (demo) plus game instructions are available for download on Fish Disk 0335 from Aminet HERE. (dir: misc/fish/fish-0335.lha).

Last known release: V1.00 (1990)


TRIVIA: The game was written in dedication to the classic Boing Ball demo, which was coded by Amiga pioneers RJ Mical, Sam Dicker and Dale Luck during a break at the 1984 CES trade show. Dale Luck gave his blessing to main coder Kevin Kelm to use the game title, "BOING! THE GAME". [Source: Kevin Kelm]


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