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Boing! The Game
ECS/OCS
Boing! The Game - Double Barrel Screenshot
Information 1 review Manual Cheatcode 1 weblink
8 screenshots Boxscan Diskscan Miscshot Conversion Gamemap
Information
Year of the first release1990LicenseCommercial
Number of disks (or CD)2PublisherMicro Momentum - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperAlternate Realities
LanguageEnglish
ArtistsCoder : Kevin Kelm
Graphician : Mike Bailey
Musician : Kevin Kelm
Musician : Mike Bailey
Misc : Cole Calistra
Misc : Kevin Kelm
Misc : Mike Morrison
Misc : Paul Costa
Misc : Rhett Rodewald
Misc : Rob Hurst
Language in manual
HardwareECS
OCS
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseno
WHD installnoWHD information
HD installnoHD notes
Genre
Category Unknown
Subcategory Unknown
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 1408 - Last update: 30th June 2007
Rarity: Extremely rare Extremely rareExtremely rareExtremely rareExtremely rare
Notes:   [1] Game concept, coding & sound FX by Kevin Kelm. Graphics and music by Mike Bailey. Game levels designed by Cole Calistra, Paul Costa, Rob Hurst, Rhett Rodewald, and Mike Morrison. Finally, "Boing! The Story" was written by Mike Morrison.

[2] Game includes an integrated editor so players can create their own levels.

[3] BOING! THE GAME V0.30 demo plus game instructions are available on Fish Disk 0335 from Aminet (dir: misc/fish/fish-0335.lha).


TRIVIA: The game was written in dedication to the classic Boing Ball demo, which was coded by Amiga pioneers RJ Mical, Sam Dicker and Dale Luck during a break at the 1984 CES trade show. Dale Luck gave his blessing to main coder Kevin Kelm to use the game title, "BOING! THE GAME" [Source: Kevin Kelm].

Last known release: V1.00 (1990)

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