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|Page views: 640 - Last update: 5th March 2007 |
|Notes: || Game requires 1Mb ram and is PAL only. Additionally, it contains 100 levels and supports a quit back to WB option from the selector screen.|
 Game concept & graphics by Dominic Camus. Intro coding by David Ingram and game coding & level design by John Reynolds. Additional game/level design by Mark Sheiham.
 A shareware demo is available on Amiga Format Issue #58 (Apr 94) coverdisk 58C, as well as Aminet (dir: game/think/Dozer.lha).